The State of #citiesskylines2 , Mods, and consequences to my two Cities (aka going Forward)

Will still produce the Neo Solarian City Series on CS2. CS1 Series will run in parallel as well!

With the big and final standalone patch out for #citiesskylines2 what are my thoughts on the state of Cities Skylines 2 especially with Neo South Auckland, and my incoming Neo Solarian City series. I also delve into some what I call quality of life mods that take what is now a vanilla game into a Vanilla Plus game.

That is, I have some advance features like better intersection control, realistic population, landscaping, rush hour (Real Time for #citiesskylines players) and road tools. But without official modding I do not have the depth of tools I would have with Cities Skylines 1.

Speaking of which I mention I will delve back into my last city in CS1 while we wait for CS2 to catch up with mods and assets (and probably see why CS1 is still a very rich game nine years later). I found a First Person mod to for CS2 so I give it a whirl and I must say… well have a look to find out

  • Chapters: 00:00 – State of Cities Skylines 2
  • 28:10 – First Person View of the City Centre
  • 37:40 – Concluding Thoughts
What is the state of Cities Skylines 2?

I will still produce CS2 content but I might also start a new CS1 city as well!