Explaining the Transport Lines Manager Prefix system while riding a bus
While we go riding the Pukekohe Circuit between Pukekohe and the Airport, I explain in brief how the Transport Lines Manager mod can help make the most of your transit system especially with Rolling Stock allocations for each respective route.
Let’s ride the bus shall we as I go over the basics of the Prefix system.
Remember, keep an eye on your transit lines and alter the supply of rolling stock accordingly so that you don’t either have overcrowding nor large buses with 20 passengers running around on respective routes.
It is known that I like spending a lot of my Cities Skylines time in First Person Mode. Why? I like to see from Helicopter or ground level how my cities look and feel, as well as finding any problems like jammed buses or intersections (derp).
Thus, we have another video of this time Postman Pat from the Port at one side of the map, to their homebase in Papakura on the other side of the map.
Here we are with Postman Pat:
One of the benefits of watching a cross-city trip is it shows where the hotspots are in the transport network most effectively (as does the traffic flow metre). Although the scenery is another reason as well.
But in the meantime, Postman Pat, Postman Pat, Postman Pat and his black and white cat…..
All mods well all but one work, dabbling in first airport build
So the Airport DLC was released earlier in the week and yes I decided to get it. Ironically Neo South Auckland had land set aside for such an airport before the DLC came out. What was not known is the dynamics needed for a new modular airport that can be built from the DLC.
In any case owing to map limitations and the existing city I was limited to a small-scale international airport complete with a museum, and cargo terminal.
Apologies for the washout, South Pacific internet, and OBS were having a moment. I will get higher resolution media later on when no streaming.
As we can see I built a single runway (most of my contemporaries were going for more complex multi runway airports) with the following:
Classic Terminal set was used rather than modern or ultra-modern sets
The 345kv and 230kv transmission lines at the eastern end sent underground so as not to conflict with the approach to the runway
Transit consists of metro, bus and trams. Helicopter services also retained as well!
Single Runway, dual taxiway in east-west direction (set by Real Time Mod)
3 Large Gates, 4 medium gates and 4 small gates. There is apron parking for another 6 gates if need be. Two airline lounges also provided
3 cargo gates at the west end
Hotels and Airline HQ provided
Road access to intercity motorway, and the City Centre
It did take about four attempts to get the terminal placement right.
Of course, more to do as the front of the terminal is a bit sparse and the old tram stop is now redundant. But then again when building a new airport, urban renewal was always going to occur.
The DLC is good fun although I am aware of game performance issues caused by the Taxiways.
Simple techniques without destroying an entire City for transit measures!
Bus Gates in the UK? What were they as I found them on Twitter? Well I went to find out then though rather than do an “upgrade” of a road to a full blown bus mall in my current Cities Skylines’ city I would try this very simple Bus Gate instead.
Here is the video around me using bus malls then discovering the Bus Gate:
One of the more unusual ways to go, or I need to update an expressway?
I decided to follow a random car from the airport to where their destination inside Neo South Auckland. Where did they end up? The other side of the City, well nearly as they headed to the Aviation Club.
The scenic trip was nice though I will give them that!
As the title and heading says; why get stuck in traffic when you can take a helicopter from A to B to C and back again. Let’s go travelling like the elite do across Neo South Auckland!
GET TO DA CHOPPA!
With the new Airport DLC coming out at the end of the month I will have to see how helicopters are dealt with at the new modular airport as currently it is only the Metropolitan Airport that handles them (apart from the stand alone helicopter stops).
Why sit in a car when I can take transit to go places
Why should I sit in traffic being the traffic when I can take reliable transit from A to B to C and back again quick and cheaply? The answer is I would not. This is why in my Mixed Reality cities built in Cities Skylines there are extensive transit systems following a strict hierarchy. A strict hierarchy as each mode has its optimal efficiency point before diseconomies of scale kick on from inefficiencies.
In Part Two of Touring Neo South Auckland we jump on some more transit to tour the City
Yes the City Centre is mainly car free apart from the main arterial roads taking people and goods in and out of the City Centre area.
Buzz Buzz and Choo Choo as it might be said as we go above and underground moving around the City
You need to get from the Airport to the City Centre or even out the Papatoetoe, the first urban area established in Neo South Auckland. So how will you do this? Avoid the masses and go with 19 other passengers in a helicopter? Or travel with 810 others in a Metro train that goes under and above ground. Heck if you don’t mind a couple of transfers and a bit of a scenic route you could even take the tram. Either way in Neo South Auckland, and Cities Skylines there will be a way no matter the transit option