Can AI be used in Planning? And could an existing Urban Simulator like #CitiesSkylines 1 and 2 assist?

Could Large Language Models (AI) be used as a tool in Planning? It was used in my submission to the Planning Bill that had included "blueprints" if my submission was to be followed. So, could it now be used alongside an urban simulator like Cities Skylines which has already been used as an illustrator and … Continue reading Can AI be used in Planning? And could an existing Urban Simulator like #CitiesSkylines 1 and 2 assist?

Waikato City, Part 2.0: Continued infrastructure building for new city | #citiesskylines2

Skelton and Arteries continue to be laid down. Game Infrastructure Planning Mechanics Explained The laying down the foundational infrastructure that will support the first urban centre, and first set of industries for Waikato continues. Most of it is the roading network for which the rest of the infrastructure will follow in the Part 2.X of … Continue reading Waikato City, Part 2.0: Continued infrastructure building for new city | #citiesskylines2

NEW CITY 2026, NUMBER 2: Neo Manukau Ranges, Part 1. #citiesskylines2

Time to introduce the second of my two new cities for 2026 Introducing our second new city for 2026; Neo Manukau Ranges using the Volchoria Map (available from the PDX Mods site). Now if Volchoria sounds familiar it is because it was used for the original Manukau Ranges the predecessor to Neo Manukau Ranges. However, … Continue reading NEW CITY 2026, NUMBER 2: Neo Manukau Ranges, Part 1. #citiesskylines2

New Cities for 2026: Introducing Waikato. #CitiesSkylines2

Time for a new City, well one of two new cities for 2026. Introducing Waikato using the Elizabeth County map from the Paradox workshops. Waikato will be one of two new cities for 2026 and Cities Skylines. The second city will be Neo Manukau Ranges that will use the same map (but updated) as the … Continue reading New Cities for 2026: Introducing Waikato. #CitiesSkylines2

A Day in Motion: Discovering Marsden Point’s Transit Heartbeat

A city with a pulse is a city in motion! A similar post was done as part of the Ben Does Planning Series. A Day in the Motion on Ben's Cities blog is where we just sit back and reflect on all that is Marsden Point in Cities Skylines 2. Marsden Point: a City in … Continue reading A Day in Motion: Discovering Marsden Point’s Transit Heartbeat

5 Surprising Lessons from Building a Megalopolis in Cities Skylines 2

Manukau Ranges: A Planners Sandbox indeed! Introduction: The Unpredictable Life of a Digital Mayor Every Cities: Skylines player knows the feeling. One moment, you’re admiring a perfectly zoned neighbourhood; the next, you’re staring at a hundred little icons screaming about a garbage crisis, a collapsed power grid, or a mysterious city-wide thirst for beverages. It’s … Continue reading 5 Surprising Lessons from Building a Megalopolis in Cities Skylines 2

Bikes Update for #citiesskylines2 | Also Multi-Modal Transit in Action

One of the transport's GOATS modes long missing from Cities Skylines' successor finally tp make its long-awaited debut! Cycling and cycle infrastructure, one of the GOAT's (Greatest Of All Time) in terms of moving people and goods around efficiently inside an urban area. Cycling shares that GOAT podium alongside rail and when the two work … Continue reading Bikes Update for #citiesskylines2 | Also Multi-Modal Transit in Action

The Little Town that Could: Huntly Grows up! Manukau Ranges. A #CitiesSkylines2 Story. Part 4.x

Raw Resources are needed, need a town to support it. Hello Huntly! This city is built using the Volchoria Map from ‪@paradoxinteractive‬ Mods: Volchoria Map Each blog post will contain either: The standard X.X series where I undertake City Building along with talking Planning Methodology. The Manukau Rides X.X series where I jump on the transit system and … Continue reading The Little Town that Could: Huntly Grows up! Manukau Ranges. A #CitiesSkylines2 Story. Part 4.x