Reviewing Waikato + First Urban Expansion + More Losing My Clutch | Waikato 4.1 | #citiesskylines2

Time for our first review, talking expansion, and some more chaotic driving again Our first cims and businesses have settled in, and Waikato has exploded already to nearly 50,000 cims. That puts it on large town - small city status already, and that means I have my work cut out. But let's take a look … Continue reading Reviewing Waikato + First Urban Expansion + More Losing My Clutch | Waikato 4.1 | #citiesskylines2

MOVE THAT BUS. Here come the first residents | Waikato Part 4.0 | #citiesskylines2

Huh? 42,000 cims already? Stormy Weather does not stop excited cims moving into new city! The weather might be a bit yuck but that does not stop our first 8,000 cims arriving by car, train and coach (bus) to stake their claim as the first residents of Waikato. Captains of industry also also scrambling as … Continue reading MOVE THAT BUS. Here come the first residents | Waikato Part 4.0 | #citiesskylines2

Transit by Design: Designing Transit That Works | Waikato Part 3.1 | #citiesskylines2

Time for a reading on Transit by Design before implementing said transit into Waikato The Spatial Plan is written, the infrastructure is in place, I finally laid down the Zones, and we are ready to let the first cims and businesses move in. BUT FIRST we have one more of the puzzle to complete. I … Continue reading Transit by Design: Designing Transit That Works | Waikato Part 3.1 | #citiesskylines2

The Infrastructure that Binds: Waikato – Part 2.2. #CitiesSkylines2

After some roadblocks, preparations for first residents and businesses to move into Waikato continue to take shape The glue that binds a city together continues apace with the placing of the (larger) public infrastructure into Waikato. As I note in the video, some of the more localised infrastructure like local roads, and pocket parks will … Continue reading The Infrastructure that Binds: Waikato – Part 2.2. #CitiesSkylines2

Can AI be used in Planning? And could an existing Urban Simulator like #CitiesSkylines 1 and 2 assist?

Could Large Language Models (AI) be used as a tool in Planning? It was used in my submission to the Planning Bill that had included "blueprints" if my submission was to be followed. So, could it now be used alongside an urban simulator like Cities Skylines which has already been used as an illustrator and … Continue reading Can AI be used in Planning? And could an existing Urban Simulator like #CitiesSkylines 1 and 2 assist?

Waikato City, Part 2.0: Continued infrastructure building for new city | #citiesskylines2

Skelton and Arteries continue to be laid down. Game Infrastructure Planning Mechanics Explained The laying down the foundational infrastructure that will support the first urban centre, and first set of industries for Waikato continues. Most of it is the roading network for which the rest of the infrastructure will follow in the Part 2.X of … Continue reading Waikato City, Part 2.0: Continued infrastructure building for new city | #citiesskylines2

NEW CITY 2026, NUMBER 2: Neo Manukau Ranges, Part 1. #citiesskylines2

Time to introduce the second of my two new cities for 2026 Introducing our second new city for 2026; Neo Manukau Ranges using the Volchoria Map (available from the PDX Mods site). Now if Volchoria sounds familiar it is because it was used for the original Manukau Ranges the predecessor to Neo Manukau Ranges. However, … Continue reading NEW CITY 2026, NUMBER 2: Neo Manukau Ranges, Part 1. #citiesskylines2

New Cities for 2026: Introducing Waikato. #CitiesSkylines2

Time for a new City, well one of two new cities for 2026. Introducing Waikato using the Elizabeth County map from the Paradox workshops. Waikato will be one of two new cities for 2026 and Cities Skylines. The second city will be Neo Manukau Ranges that will use the same map (but updated) as the … Continue reading New Cities for 2026: Introducing Waikato. #CitiesSkylines2

A Day in Motion: Discovering Marsden Point’s Transit Heartbeat

A city with a pulse is a city in motion! A similar post was done as part of the Ben Does Planning Series. A Day in the Motion on Ben's Cities blog is where we just sit back and reflect on all that is Marsden Point in Cities Skylines 2. Marsden Point: a City in … Continue reading A Day in Motion: Discovering Marsden Point’s Transit Heartbeat

5 Surprising Lessons from Building a Megalopolis in Cities Skylines 2

Manukau Ranges: A Planners Sandbox indeed! Introduction: The Unpredictable Life of a Digital Mayor Every Cities: Skylines player knows the feeling. One moment, you’re admiring a perfectly zoned neighbourhood; the next, you’re staring at a hundred little icons screaming about a garbage crisis, a collapsed power grid, or a mysterious city-wide thirst for beverages. It’s … Continue reading 5 Surprising Lessons from Building a Megalopolis in Cities Skylines 2