After a Very Long Break; We Are Back – with Cities Skylines 2

Time to dust off the tools, and see if what we learnt from CS1 can apply to CS2

It has been a very long time but I am finally back and as RUSTY AS EVER (so do not comment on the big black box to the right of your screen please).

Cities Skylines 2 is finally out and after time away I slowly delve back into all things Planning with a decent splash of Cities Skylines to help me along the way. Initial thoughts, a reminder of where CS1 was at 8 years ago and how far it came, what CS2 might be able to offer, and of course our first look and my very first CS2 city – Neo South Auckland.

Note: I am aware of big black box, resolution and capture will be better matched next video. Game music loud over my voice: combination of needing to drop audio and also me speaking louder into the mic.

  • City: Neo Solaria 2 Map: Sweeping Plains, Southern Hemisphere
  • Theme: Europe although individual Districts will vary
  • Left Hand Traffic: On
  • Unlimited Money and Unlock All: On
  • Rig Specs Custom Build 2021:
    • AMD Ryzen 5 5600X 6-Core Processor – 3.70 GHz
    • 64GB RAM GeForce RTX 3060, 12GB RAM
  • Game settings:
    • Resolution: 1920×1440 (this will be downgraded to 1920×1080 for future videos until I am confident of not doing a Fukushima on the rig setting it to 3440×1440
    • Graphics: Medium with fog, Motion Blur, and Dynamic Field disabled
  • Recording: OBS set to windowed mode and FPS limited to 30FPS

Slideshow of all the Screengrabs so far for referencing!