Day 2 Recreating South Auckland (Mixed Reality) in #CitiesSkylines​ (all about the Infrastructure)

Settling the infrastructure down, going through what Road Hierarchies mean (full play through) In Day 2 of recreating South Auckland as part of a Mixed Reality build in Cities skylines I go through the motions of laying down the core transport infrastructure. This is a full run through, I will have separate posts covering the … Continue reading Day 2 Recreating South Auckland (Mixed Reality) in #CitiesSkylines​ (all about the Infrastructure)

New Map, New City, Day 1: Building South Auckland in #CitiesSkylines #MixedReality

Using Mixed Reality to build South Auckland as it might have been After giving my second ever only Winter map a go (Antarctica City) I went back over to my stock standard Temperate Maps reopening Vanilla Coast to have another crack it (the first had to stop as the Industries DLC had come out when … Continue reading New Map, New City, Day 1: Building South Auckland in #CitiesSkylines #MixedReality

From a Cims Point of View: We Go First Person Mode in Antarctica City #CitiesSkylines

From God View to the View of the Cim One thing not often done, or at least recorded in Screenshots and video is what the City is like from Cim or ground level perspective in the game. For me I love dropping down to First Person Mode to see what is going on a Cim … Continue reading From a Cims Point of View: We Go First Person Mode in Antarctica City #CitiesSkylines

Tactical Urbanism, Traffic/Transit Checks/Fixes in #CitiesSkylines (Moderate-Advanced Modded Playthrough)

Fine tuning the city to avoid massive rebuilds and expensive motorways Once you have settled into the basic mechanics of Cities Skylines with a functioning transport system, the zones nicely laid out and the civic infrastructure all working does the fun really begin. Fun what fun? As the city gets larger it gets more complex … Continue reading Tactical Urbanism, Traffic/Transit Checks/Fixes in #CitiesSkylines (Moderate-Advanced Modded Playthrough)

Undertaking Tactical Urbanism in #CitiesSkylines

Some quickfire ways to help the city move As a Spatial Planning and Urban Geographer in real life the concepts I practice there can make its way into Cities Skylines and vice versa. For more on tactical urban see this post over at my main blog: Tactical Urbanism Reaches South Auckland! So can Tactical Urban be … Continue reading Undertaking Tactical Urbanism in #CitiesSkylines

The Face of the Senate Revealed #CitiesSkylines

Or was it along? Apologies for lack of content lately. It is all sitting there in Youtube and in pictures but not assembled into a blog post. That said in the blog's absence fellow Cities Skylines follow DoctorWhy rose to the community challenge and this is what happened: https://www.youtube.com/watch?v=EZKlRVy9Bsk We are on a Winter Map, … Continue reading The Face of the Senate Revealed #CitiesSkylines

Traffic Crisis and Housing Crisis – Just an Average Day in Valhalla City #CitiesSkylines

Can we fix it? Err maybe... In Cities Skylines your city can fail in one of two ways; population abandons it because your City Management was less than desirable, or the City has become too successful and both housing and infrastructure have not kept up. Well for Valhalla City we had a case of the … Continue reading Traffic Crisis and Housing Crisis – Just an Average Day in Valhalla City #CitiesSkylines

We will be right back with Valhalla City and #CitiesSkylines

Content will return Apologies for lack of blog material recently with things being busy at home. What I will do is write a post at least once a week summing up what I have been doing on my City with highlights from Twitch. In the meantime some highlights from Valhalla City: We do zoning, we … Continue reading We will be right back with Valhalla City and #CitiesSkylines

Nuclear Steampunk in the 21st Century – with a side of German Zeppelins #CitiesSkylines

Creating a themed city in Cities Skylines With Grand City of Solaria (see: https://www.twitch.tv/palpatine001) I decided to go for a theme. So using some assets and the European Theme I went for a rather interesting blend of: Soviet/British Nuclear Steampunk with a dash of German Zeppelins thrown in. How did I go? I think we … Continue reading Nuclear Steampunk in the 21st Century – with a side of German Zeppelins #CitiesSkylines