Development Continues in San Solaria

Cost of Infrastructure pops up

 

Game time with Cities Skylines is reduced at the moment as I await the Mass Transit DLC to come out later this year. Given the new DLC will have very large changes to the transport system in the game I am holding back large-scale developments in both Layton City and San Solaria unless I want to do be doing very expensive and time-consuming retrofitting.

 

None-the-less I booted the game up recently and continued some minor expansions to San Solaria City. So new low density residential developments were placed down in the west while the foundations for a new high density satellite city development were laid down on the other side of the San Solaria River. More importantly however, the main focus was on the transit system with a new tram line and new Metro (subway/LRT) line commissioned.

Other remedial measures were also implemented such as west-facing ramps along the main coastal motorway to allow trucks to access the port and its surrounding industrial complex. The new ramps meant freight traffic was not exiting nor entering the motorway from the eastern City Centre ramps and subsequently travelling through City Centre streets. I am still going to let the game run another week in-game time to see how the ramps go and if working out I will shrink main City Centre road back to four lanes from the current six lanes.

As I mentioned earlier a new Metro line opened allowing a east-west cross-city transit route between the two ends of the City. Currently San Solaria lacks a full cross-city transit service as the busses are mainly local feeders. At the same time the first cross-city tram service was opened up to the south of the City connecting Meadow District to Belmont. The Line will be extended to Cozy Clifftops and connect to the City Centre tram system giving another access point to the City Centre and Airport.

 

Here are some pictures of the latest happenings:

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Sprawl Costs

If you notice the Budget you can see there is a deficit in there despite a population of 100,000 residents. Normally by the 100k mark the City starts turning over surpluses. So why the persistent deficits? Sprawl.

Layton City is mainly a high density compact city (with two satellites) with an intricate transit system serving it. As the City is compact I am not having to sprawl out expensive infrastructure to serve far-flung residents and businesses. In San Solaria the city tends to more low density sprawl apart from the City Centre and Belmont. The product? It is expensive to serve the sprawl with Metro lines to connect it to the main employment Centres.

Now I can slash the $45,000 heavy rail expense line to claw back the $35,000 deficit in the main budget but given the heavy rail system moves the bulk of freight and inter-city passengers it will be ill-considered unless I want to back the roads up again.

The alternative is to get some density going which is what the new Satellite development will be doing creating a twins city effect.

So yes it does folks, sprawl costs in both budget lines and congestion. 

 

Travelling Down the Subways #CitiesSkylines

Metro Overhaul Mod overhauls subway systems

 

I will post an introduction to my latest city San Solaria in another post. In this post I will be showcasing what it is like being on a metro/subway train both above and below ground for the first time.

This is thanks to the Metro Overhaul Mod for Cities Skylines that allow you to create a conventional subway system as well as a ground and/or elevated metro (light rail) system seen in New York City, Chicago and London. The mod allows me to bring the expensive subway system above ground making it cheaper to build and maintain out in the suburbs (while in the urban centres the system goes back underground per normal) compared to being all underground or using the conventional heavy rail system like Neo Layton City.

 

With my new city – San Solaria (the map theme is California) I am trying out using the metro system via the mod to move mass amounts of people around the City in place of heavy rail (which will be used for inter city connections). Busses and trams are still used but for localised connections rather than pan-city connections.

One of the spin off’s from the Metro Overhaul Mod is that when in first person mode you can see an actual subway system with actual subways stations. The pictures demonstrate what can be seen for the first time:

 

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San Solaria