Manukau Rides 3.X: Let Me Entertain You, OR GET OUT AND TOUCH THAT GRASS (by going to university)

Whatever it may be, Manukau Ranges has the amenities and the facilities, connected by transit! This city is built using the Volchoria Map from ‪@paradoxinteractive‬ Mods: Volchoria Map Each blog post will contain either: The standard X.X series where I undertake City Building along with talking Planning Methodology. The Manukau Rides X.X series where I jump on the … Continue reading Manukau Rides 3.X: Let Me Entertain You, OR GET OUT AND TOUCH THAT GRASS (by going to university)

The Little Town that Could: Huntly Grows up! Manukau Ranges. A #CitiesSkylines2 Story. Part 4.x

Raw Resources are needed, need a town to support it. Hello Huntly! This city is built using the Volchoria Map from ‪@paradoxinteractive‬ Mods: Volchoria Map Each blog post will contain either: The standard X.X series where I undertake City Building along with talking Planning Methodology. The Manukau Rides X.X series where I jump on the transit system and … Continue reading The Little Town that Could: Huntly Grows up! Manukau Ranges. A #CitiesSkylines2 Story. Part 4.x

Manukau Rides 1.0: Joining the Masses to our new homes #CitiesSkylines2

Masses of pedestrians in Cities Skylines 2

Our first ride in our new city as part of the Manukau Rides Series This city is built using the Volchoria Map from ‪@paradoxinteractive‬ Mods: Volchoria Map Each blog post will contain either: The standard X.X series where I undertake City Building along with talking Planning Methodology. The Manukau Rides X.X series where I jump on the transit … Continue reading Manukau Rides 1.0: Joining the Masses to our new homes #CitiesSkylines2

Traffic and Transit Optimisation Part 3 #citiesskylines2

In the final episode of our traffic and transit optimization series, we tackle the well-utilized buses in Neo South Auckland’s bustling Manukau sector. We confront the constant challenge: bus versus tram. We dissect urban geography basics, expose the futility of a one-lane solution to congestion woes, and unravel unexpected tram bugs. Ultimately, we emphasize that cities, like living organisms, demand consistent growth and optimization. Stay tuned as we preview the main City Centre's Greenfield development next. It’s time to hop on for the thrilling ride!

Traffic and Transit Optimisation Part 2 #citiesskylines2 – Neo South Auckland

The Neo South Auckland gaming series demonstrates the rapid city growth and hurdles of urban intensification. Infrastructure, especially in transport, quickly transforms from surplus to deficit. To manage this, quick optimization of transport systems can ensure fiscal prudence. This includes altering bus lane placements for efficient traffic flow before resorting to bigger infrastructural changes like tram introduction. Optimization also reflects on real-life benefits of multi-modal systems, highlighting the potential of gaming in urban planning.

Traffic and Transit Optimisation Part 1 #citiesskylines2 – Neo South Auckland

The series of videos highlights the growth and intensification of a fictitious city, Neo South Auckland, in a game similar to Cities Skylines. The content centers on optimizing the city's traffic and transit systems, starting with bus lines and intersections, before upgrading to more significant and costly improvements like trams. It emphasizes that smaller, inexpensive adjustments can be considerably effective in managing cities' infrastructure demands during rapid urbanization.

Pedestrian Overpasses vs Pedestrian Crossings in #CitiesSkylines TAKE 2

Feedback from comments Last week I did a Youtube short on why Planners like myself will prefer the pedestrian crossing over the pedestrian overpass. That seemed to have provoked a response from the Northern Hemisphere particularly especially around road width and allocation. However, it was a comment on population that stood out and in reply … Continue reading Pedestrian Overpasses vs Pedestrian Crossings in #CitiesSkylines TAKE 2

Neo South Auckland Meets Transit “Crisis” – Cities Skylines 2 (Preview)

Spatial Planning Time! Uh oh What happens when rapid urban expansion meets transit system not caught up yet (that is designed for founding stage but not growth stage of a city)? It means: Palp the Senate can he fix it Palp the Senate - wait and find out On the next play through of Neo … Continue reading Neo South Auckland Meets Transit “Crisis” – Cities Skylines 2 (Preview)