Some Random Happenings in #CitiesSkylines oh and CRUISE SHIPS

Finally the cruise boats arrive   I have been a bit busy on the Urban Geography in real life side of the ledger meaning not much time with Cities Skylines at the moment.   However, I have managed to squeeze a few hours in there and there and have continued to work on the Downtown … Continue reading Some Random Happenings in #CitiesSkylines oh and CRUISE SHIPS

Impending Auckland Transport Mess Up With City Centre Street – This is How You Design City Centre Streets #CitiesSkylines

Match the mode for the space Auckland Transport Executives and the Chair again prove that they are talk and no action when it comes to the livability of a City especially its City Centre. The latest from AT in regards to Customs Street having busses removed to improve the flow of cars through a core … Continue reading Impending Auckland Transport Mess Up With City Centre Street – This is How You Design City Centre Streets #CitiesSkylines

Who Say’s I Don’t Do Green #CitiesSkylines

100% clean green power   There are several ways I like to keep my cities green in Cities Skylines: Power production will often come from low-carbon emitting sources including hydro or nuclear. I do use the Waste to Energy Incinerators that produce small amounts of air and ground pollution but they make up no more … Continue reading Who Say’s I Don’t Do Green #CitiesSkylines

Walking Through the Urban Forest – #CitiesSkylines Goes Back to Nature

Park Life and the Detailer The one thing about Cities Skylines Park Life is that it even makes the most macro-level urban designer like me come right down to the micro levels - when it comes to designing parks. There is a satirical take on it which I will have at the bottom of the … Continue reading Walking Through the Urban Forest – #CitiesSkylines Goes Back to Nature

A Bleak Day in San Layton City #CitiesSkylines. Also Checking Out some Urban Design Up-close

Tad wet   Just a quick update with San Layton City while I put together the San Layton Reserve post. Today we follow Bus Line 16 from the City Centre to new nature reserve at Garnet Hills. As the title said it was a bleak day (well night) but no matter as busses and monorail … Continue reading A Bleak Day in San Layton City #CitiesSkylines. Also Checking Out some Urban Design Up-close

#CitiesSkylines New Expansion Out Next Month: PARKS – Lots and Lots of PARKS

No not car parks   Paradox and Colossal Order have announced a new DLC coming out for their vaunted hit - Cities Skylines   From Paradox via STEAM: We're thrilled to announce Parklife, our next expansion for Cities: Skylines! 19 APRIL - THELETTERZ We're pleased to announce that Cities: Skylines will be getting a playful new … Continue reading #CitiesSkylines New Expansion Out Next Month: PARKS – Lots and Lots of PARKS

Introducing San Layton City A #CitiesSkylines New Creation

Testing out new features   San Solaria recently reached its limits as the game as a vehicle agent limit of 15,000 to prevent the computer being overtaxed. This means your cities without a mod to break the limit mature out at around 300,000 to 500,000 as San Solaria did. I will keep going back to … Continue reading Introducing San Layton City A #CitiesSkylines New Creation