What I enjoy and urban designers avoid
With so much focus on Paradox’s other game Stellaris at the moment the announcement of a new DLC (expansion) for Cities Skylines came absolutely out of nowhere.
Not that I mind nor do I mind it is on the one thing I like tinkering with and the very thing urban designers like Ludo Campbell-Reid tend to avoid 😉 – INDUSTRY
Mind your business! We’re thrilled to announce our next major expansion, Cities: Skylines – Industries
Cities: Skylines – Industries Inbound on October 23, Along with Synthetic Dawn Radio and New Free Update
Captain your own industry in the newest update for the best selling city-builder from Paradox and Colossal Order
STOCKHOLM – Oct. 11, 2018 – We’re thrilled to announce the next industrial update for Cities: Skylines on PC, Mac and Linux. Industries, launching October 23rd will put one of the game’s three zones in the spotlight for the first time.
To help you get a grip on your industry sector we’re launching a new tutorial series on YouTube with new videos everyday until launch! https://www.youtube.com/user/Paradoxplaza
“With this expansion, players can make more meaningful choices in their cities’ industry by managing their production chains from grain to bread.” said Sandra Neudinger, Product Manager from Paradox Interactive. “The players have been asking for an industrial expansion for a while, so we’re excited to finally offer a full featured approach.”
In one of the most in-depth expansions in Cities: Skylines history, Industry becomes a larger and more meaningful part of the game with this DLC. Players can build unique factories and customize their industrial areas with supply chains for the four different resource types. Well managed industry areas will level up and become more efficient. Aside from production chains, there is a new city service for handling mail and the cargo airport eases import and export of factory goods. There are FIVE new maps, new policies, new city services, new buildings (including resource extractors, manufacturers, warehouses and unique factories) and more.
- Make It Happen – Follow your products from harvesting to processing, storage and production, then transport them to commercial zones or export to other cities.
- Captain Your Own Industry – Define an area with the industry area tool and place highly specialized industrial buildings to build and manage the production chain from raw material extraction up to final end product. Industry Areas are divided into four types based on the natural resource they are processing: Farming, Forest, Ore and Oil. These areas can level up upon reaching productions goals and staffing requirements.
- Build it up, Buttercup – New industrial buildings include Extractors, Warehouse Facilities, Processing and Auxiliary Buildings, Industrial Props and Roads. Unique Factories, such as Food, Toy, Furniture, Car and Electronics produce luxury products, and require a large quantity of workers, water and electricity as well as input from your industries.
- Ship It – Manage traffic and logistics with industry warehouses and the use of the new Cargo Services including a cargo airport.
- Go Postal – Boost your citizens’ well-being with mail delivery and collection services. Post sorting facilities handle mail between outside connections and the post offices, and new Post Van and Truck vehicles enable the carriage.
- Wonk Hard – Three new Industry Policies and four City-wide Policies, including Workers’ Union, Sorting, Tolls, Wi-Fi, Logistics, Work Safety and Automation.
- Five New Maps – Rich in natural resources, transportation options and industrial opportunities, these new maps have all the right stuff.
- Four new hats for Chirper!
But wait! There’s more! Coinciding with the Industries expansion, Cities: Skylines is getting a new radio channel and a free content update.
The free update coming alongside Industries will introduce toll booths (and road tolls, naturally), which will slow traffic’s roll a bit, but generate extra income for the city. Players will also get the option to mark zoned buildings as historical, preserving their style, and the ability to create custom name lists for citizens, districts and spawned buildings.
Okay you had me at toll roads (finally)! KIDDING, toll roads and more expansive industry no doubt will already keep me ticking along this time with freight (as well as passenger as normal)
Of course there will be run through of the new DLC before it released in just over a week
Looking forward to the new Industry DLC!