Old McDonald Had a Farm; to solve the city, Beverage Crisis. Manukau Ranges. A #CitiesSkylines2 Story. Part 5.x

We have the raw resources, we have the factories, we have the people, but the city is THIRSTY!

This city is built using the Volchoria Map from ‪@paradoxinteractive‬ Mods: Volchoria Map

Each blog post will contain either:

  • The standard X.X series where I undertake City Building along with talking Planning Methodology.
  • The Manukau Rides X.X series where I jump on the transit system and travel around. Often used to see where problems might occur best seen at ground level.

Beverage Crisis hits Manukau Ranges. Manukau Ranges 5.x

It is time to tap into the fertile plateau of Manukau Ranges up in the area that will become the Manukau Highlands. The Manukau Highlands town will be established, as will be the cargo hub with supporting industry (got to turn crops into food and drink somehow) ready for those every consuming cims.

Because while 5.x was underway, a beverage crisis hits Manukau Ranges, and the Cims are getting very thirsty!

But as we go into 5.1, Spring arrives and the ground begins to thaw. So, it is time for some public intervention to fix the crisis by….

Yep; more farms, more cottage towns to support said farms, and of course BIG BEVERAGE, I mean MOAR INDUSTRY to try and slate the cim’s thirst!

5.1 is a special video as we what we usually do over a series of takes is done in one video: Planning, Infrastructure, Zoning, Transit, and Letting Rip. All to solve the beverage crisis (then land in a textile crisis).

Strap in everyone as I talk shop in trying to solve one crisis by lurching into another!

Farming 101 in the Manukau Highlands | Manukau Ranges 5.0 | #citiesskylines2

Beverage Crisis, Cottage Towns and MOAR INDUSTRY | Manukau Ranges 5.1 | #citiesskylines2

5.1 is a multi-part video

  1. 00:00:0000:08:00 Beverage Crisis
  2. 00:08:0000:30:00 Highlands – Rural
  3. 00:30:0000:51:15 Highlands – Cottage Towns
  4. 00:51:1500:55:20 Transit
  5. 00:55:2000:56:40 Zoning
  6. 00:56:401:11:00 Letting the Simulator Rip
  7. 1:11:001:15:30 MOAR INDUSTRY
  8. 1:15:301:18:52 Did I Solve the Beverage Crisis?

Manukau Ranges Series

  1. 1.X: Establishing the City
  2. 2.0: We let the simulator rip (hopefully)
    • 2.1: First urban expansion, and quick fixes
    • 2.2: Transit Checks
  3. 3.0: Overview and Development of the City Centre
    • 3.1: Local Infrastructure, and THE ZONES
    • 3.2: Finishing the Civic and Green Infrastructure. Placing new transit routes.
    • 3.3: Letting the Simulator Rip for 3.x
    • 3.4: Checking in post simulation
  4. 4.0: MOAR INDUSTRY – in Huntly (and some train rides)
    • 4.1: Huntly – Kaimai Road
  5. 5.0: Manukau Highlands – We go farming
    • 5.1: Manukau Highlands – Beverage Crisis, Cottage Towns and MOAR Industry
  6. 6.0: Solarian Islands
  7. 7.0: Manukau River / Eastside #1
  8. 8.0 Bay of Islands.