Manukau Rides 2.X: Bus Rides, Industry, and MADNESS in Kamai Valley #CitiesSkylines2

Wiri Town

The Price of Success = A Transit System that is actually utilised! This city is built using the Volchoria Map from ‪@paradoxinteractive‬ Mods: Volchoria Map Each blog post will contain either: The standard X.X series where I undertake City Building along with talking Planning Methodology. The Manukau Rides X.X series where I jump on the transit system and … Continue reading Manukau Rides 2.X: Bus Rides, Industry, and MADNESS in Kamai Valley #CitiesSkylines2

Manukau Rides 1.0: Joining the Masses to our new homes #CitiesSkylines2

Masses of pedestrians in Cities Skylines 2

Our first ride in our new city as part of the Manukau Rides Series This city is built using the Volchoria Map from ‪@paradoxinteractive‬ Mods: Volchoria Map Each blog post will contain either: The standard X.X series where I undertake City Building along with talking Planning Methodology. The Manukau Rides X.X series where I jump on the transit … Continue reading Manukau Rides 1.0: Joining the Masses to our new homes #CitiesSkylines2

Building the City Centre in Neo South Auckland #CitiesSkylines2

In a marathon of urban development, the completion of Neo South Auckland's City Centre is celebrated after 150,000 residents. A two-hour video chronicles the meticulous planning and construction process, emphasizing the crucial 75% planning to 25% building ratio. The unveiling of the City Centre Loop 1 tram line marks the milestone, illustrating the intricate balance between infrastructure development and urban expansion in the burgeoning metropolis.

Traffic and Transit Optimisation Part 3 #citiesskylines2

In the final episode of our traffic and transit optimization series, we tackle the well-utilized buses in Neo South Auckland’s bustling Manukau sector. We confront the constant challenge: bus versus tram. We dissect urban geography basics, expose the futility of a one-lane solution to congestion woes, and unravel unexpected tram bugs. Ultimately, we emphasize that cities, like living organisms, demand consistent growth and optimization. Stay tuned as we preview the main City Centre's Greenfield development next. It’s time to hop on for the thrilling ride!

Traffic and Transit Optimisation Part 2 #citiesskylines2 – Neo South Auckland

The Neo South Auckland gaming series demonstrates the rapid city growth and hurdles of urban intensification. Infrastructure, especially in transport, quickly transforms from surplus to deficit. To manage this, quick optimization of transport systems can ensure fiscal prudence. This includes altering bus lane placements for efficient traffic flow before resorting to bigger infrastructural changes like tram introduction. Optimization also reflects on real-life benefits of multi-modal systems, highlighting the potential of gaming in urban planning.

Traffic and Transit Optimisation Part 1 #citiesskylines2 – Neo South Auckland

The series of videos highlights the growth and intensification of a fictitious city, Neo South Auckland, in a game similar to Cities Skylines. The content centers on optimizing the city's traffic and transit systems, starting with bus lines and intersections, before upgrading to more significant and costly improvements like trams. It emphasizes that smaller, inexpensive adjustments can be considerably effective in managing cities' infrastructure demands during rapid urbanization.

Fixing a Problematic Interchange in Neo South Auckland  #citiesskylines2

The video extract addresses the issue of a city outgrowing its infrastructure, particularly focusing on the traffic problems in Neo South Auckland, originating from an outdated motorway interchange. Possible solutions are discussed, including replacing the interchange and compensatory housing development. However, the resulting traffic issue shift indicates further infrastructural upgrades are needed.