Traffic and Transit Optimisation Part 1 #citiesskylines2 – Neo South Auckland

The series of videos highlights the growth and intensification of a fictitious city, Neo South Auckland, in a game similar to Cities Skylines. The content centers on optimizing the city's traffic and transit systems, starting with bus lines and intersections, before upgrading to more significant and costly improvements like trams. It emphasizes that smaller, inexpensive adjustments can be considerably effective in managing cities' infrastructure demands during rapid urbanization.

Looking Back on the first 50,000 in #CitiesSkylines2 and Neo South Auckland

The author achieved a 50,000 population milestone in Cities Skylines 2, surprising even themselves, and is preparing for the next 50,000. The post reflects on initial thoughts, bug issues, traffic problems, and the need for spatial planning. It also adds that the nuclear power plant in the game is overpowered.

Fixing a Problematic Interchange in Neo South Auckland  #citiesskylines2

The video extract addresses the issue of a city outgrowing its infrastructure, particularly focusing on the traffic problems in Neo South Auckland, originating from an outdated motorway interchange. Possible solutions are discussed, including replacing the interchange and compensatory housing development. However, the resulting traffic issue shift indicates further infrastructural upgrades are needed.

Reviewing #CitiesSkylines2 – My Initial Thoughts

The review highlights the strengths, opportunities, and challenges of the game Cities Skylines 2. The game is viewed as decent but not yet great, with certain gameplay limitations. The reviewer critiques the marketing approach that involved many streamers and YouTubers, suggesting a more selective strategy. Despite some disappointments, expectations are tempered with the knowledge that Cities Skylines 1 took eight years to achieve a high-quality status.

Spatial Planning 102 in Neo South Auckland with #CitiesSkylines2

After reaching a population of 10,000, urban planning is underway for the next phase of Neo South Auckland's development for 25,000 residents. The process is detailed in a two-hour video featuring spatial planning, testing of new buses, and a review of the Cities Skylines 2. Key points are addressed within video chapters, including an introduction to a new light rail line and a preview of the International Airport. Future development is set to reach a population milestone of 50,000.

Time for Spatial Planning as Neo South Auckland hits Population Milestone #citiesskylines2

Time for a bit of a review before engaging on the next major urban expansion We made it to what is considered the first major population milestone in Cities Skylines; 10,000 residents. I say 10,000 as that is when transit beyond buses becomes viable and the urban area should have enough critical mass to start … Continue reading Time for Spatial Planning as Neo South Auckland hits Population Milestone #citiesskylines2

TRANSIT CRISIS. Time to Redo those, Buses. Neo South Auckland & Cities Skylines 2.

What happens when your city outgrows its transit system? So, what happens when your city rapidly expands outgrowing its transit system set up in the founding stages? Well, them time to get the hardhat on and solve these problems so cims can move about again. https://www.youtube.com/watch?v=Syh0M6cuPwQ Crisis? What Crisis Also in this video we look … Continue reading TRANSIT CRISIS. Time to Redo those, Buses. Neo South Auckland & Cities Skylines 2.

Cities Skylines 2 + Urban Geography = Neo South Auckland

How Urban Geography impacts my Cities Skylines 2 play style What does Urban Geography + Cities Skylines 2 equal? In this video we find out. https://www.youtube.com/watch?v=qy8M3ejFz8s Urban Geography + Cities Skylines 2 = ? Coming up in Neo South Auckland and Cities Skylines 2 I did some expansion offscreen including forestry industry. Consequently demand for … Continue reading Cities Skylines 2 + Urban Geography = Neo South Auckland

Neo South Auckland, My First Cities Skylines 2 City – Introduction

Settling down into my first CS2 City Jitters aside, and with some tweaks to performance, I have finally settled down to creating my first ever Cities Skylines 2 city - Neo South Auckland. Through this one-hour video I go through what is pretty much an introduction where I cover: Type of play (Left Hand Traffic … Continue reading Neo South Auckland, My First Cities Skylines 2 City – Introduction

Tutorial and AMA’s on Planning with #CitiesSkylines. Part 1 of 6: The Overview

A look at Planning, Cities Skylines and how via Mixed Reality I work with both (in game play) I have started a series via Twitch which will be uploaded to my YouTube channel on Planning with Cities Skylines. It is a six-part series look at the more advanced mechanics of Transport Planning in the game … Continue reading Tutorial and AMA’s on Planning with #CitiesSkylines. Part 1 of 6: The Overview