Traffic and Transit Optimisation Part 1 #citiesskylines2 – Neo South Auckland

The series of videos highlights the growth and intensification of a fictitious city, Neo South Auckland, in a game similar to Cities Skylines. The content centers on optimizing the city's traffic and transit systems, starting with bus lines and intersections, before upgrading to more significant and costly improvements like trams. It emphasizes that smaller, inexpensive adjustments can be considerably effective in managing cities' infrastructure demands during rapid urbanization.

Fixing a Problematic Interchange in Neo South Auckland  #citiesskylines2

The video extract addresses the issue of a city outgrowing its infrastructure, particularly focusing on the traffic problems in Neo South Auckland, originating from an outdated motorway interchange. Possible solutions are discussed, including replacing the interchange and compensatory housing development. However, the resulting traffic issue shift indicates further infrastructural upgrades are needed.

Pedestrian Overpasses vs Pedestrian Crossings in #CitiesSkylines TAKE 2

Feedback from comments Last week I did a Youtube short on why Planners like myself will prefer the pedestrian crossing over the pedestrian overpass. That seemed to have provoked a response from the Northern Hemisphere particularly especially around road width and allocation. However, it was a comment on population that stood out and in reply … Continue reading Pedestrian Overpasses vs Pedestrian Crossings in #CitiesSkylines TAKE 2

Wheels on the Bus Go Round and Round in Neo South Auckland – Cities Skylines 2

Bus Trips, Million Dollar Views, even some Industry Well, the wheels on the bus go round and round indeed. As does the property money machine, the wheels of industry, even a cargo port. All in this run through of Cities Skylines 2 and Neo South Auckland. https://www.youtube.com/watch?v=WkALMmmlxIU Wheels on the bus go round and round … Continue reading Wheels on the Bus Go Round and Round in Neo South Auckland – Cities Skylines 2

TRANSIT CRISIS. Time to Redo those, Buses. Neo South Auckland & Cities Skylines 2.

What happens when your city outgrows its transit system? So, what happens when your city rapidly expands outgrowing its transit system set up in the founding stages? Well, them time to get the hardhat on and solve these problems so cims can move about again. https://www.youtube.com/watch?v=Syh0M6cuPwQ Crisis? What Crisis Also in this video we look … Continue reading TRANSIT CRISIS. Time to Redo those, Buses. Neo South Auckland & Cities Skylines 2.

Cities Skylines 2 + Urban Geography = Neo South Auckland

How Urban Geography impacts my Cities Skylines 2 play style What does Urban Geography + Cities Skylines 2 equal? In this video we find out. https://www.youtube.com/watch?v=qy8M3ejFz8s Urban Geography + Cities Skylines 2 = ? Coming up in Neo South Auckland and Cities Skylines 2 I did some expansion offscreen including forestry industry. Consequently demand for … Continue reading Cities Skylines 2 + Urban Geography = Neo South Auckland

Neo South Auckland, My First Cities Skylines 2 City – Introduction

Settling down into my first CS2 City Jitters aside, and with some tweaks to performance, I have finally settled down to creating my first ever Cities Skylines 2 city - Neo South Auckland. Through this one-hour video I go through what is pretty much an introduction where I cover: Type of play (Left Hand Traffic … Continue reading Neo South Auckland, My First Cities Skylines 2 City – Introduction

Tutorial and AMA’s on Planning with #CitiesSkylines. Part 1 of 6: The Overview

A look at Planning, Cities Skylines and how via Mixed Reality I work with both (in game play) I have started a series via Twitch which will be uploaded to my YouTube channel on Planning with Cities Skylines. It is a six-part series look at the more advanced mechanics of Transport Planning in the game … Continue reading Tutorial and AMA’s on Planning with #CitiesSkylines. Part 1 of 6: The Overview