A look at Planning, Cities Skylines and how via Mixed Reality I work with both (in game play) I have started a series via Twitch which will be uploaded to my YouTube channel on Planning with Cities Skylines. It is a six-part series look at the more advanced mechanics of Transport Planning in the game … Continue reading Tutorial and AMA’s on Planning with #CitiesSkylines. Part 1 of 6: The Overview
Tag: transportation
You are Going Where? #CitiesSkylines
Another day in First Person Mode It is known that I like spending a lot of my Cities Skylines time in First Person Mode. Why? I like to see from Helicopter or ground level how my cities look and feel, as well as finding any problems like jammed buses or intersections (derp). Thus, we have … Continue reading You are Going Where? #CitiesSkylines
Airport DLC a Go, First Airport built for Neo South Auckland #CitiesSkylines
All mods well all but one work, dabbling in first airport build So the Airport DLC was released earlier in the week and yes I decided to get it. Ironically Neo South Auckland had land set aside for such an airport before the DLC came out. What was not known is the dynamics needed for … Continue reading Airport DLC a Go, First Airport built for Neo South Auckland #CitiesSkylines
To the Aviation Club – well nearly #CitiesSkylines
One of the more unusual ways to go, or I need to update an expressway? I decided to follow a random car from the airport to where their destination inside Neo South Auckland. Where did they end up? The other side of the City, well nearly as they headed to the Aviation Club. https://www.youtube.com/watch?v=79WJ5KsKbF8 To … Continue reading To the Aviation Club – well nearly #CitiesSkylines
Riding the Helicopter again in Neo South Auckland #CitieSkylines
Because why get stuck in traffic As the title and heading says; why get stuck in traffic when you can take a helicopter from A to B to C and back again. Let's go travelling like the elite do across Neo South Auckland! https://www.youtube.com/watch?v=-YcKQbvzvZk GET TO DA CHOPPA! With the new Airport DLC coming out … Continue reading Riding the Helicopter again in Neo South Auckland #CitieSkylines
Touring Neo South Auckland Part 2 of 3 #citiesskylines
Why sit in a car when I can take transit to go places Why should I sit in traffic being the traffic when I can take reliable transit from A to B to C and back again quick and cheaply? The answer is I would not. This is why in my Mixed Reality cities built … Continue reading Touring Neo South Auckland Part 2 of 3 #citiesskylines
Touring Neo South Auckland Part 1 of 3 #citiesskylines
Dropping down to First Person Mode to ride the transit system One thing I think I like to pride myself on in my 6 years building Mixed Reality cities in Cities Skylines is the diverse and comprehensive transit systems that support the spatial form of any given city. From first house going in to fully … Continue reading Touring Neo South Auckland Part 1 of 3 #citiesskylines
Long (Raw) Playthrough of Neo South Auckland, Establish Bus Rapid Transit Infrastructure to Support Riccarton Centre. #CitiesSkylines
Going to try BRT's again After a break I am slowing getting back into streaming and creating Cities Skylines content using Neo South Auckland as my current example. I usually upload both the RAW version for those wanting the entire run through of a city building session, as well as snippets highlighting specific elements like … Continue reading Long (Raw) Playthrough of Neo South Auckland, Establish Bus Rapid Transit Infrastructure to Support Riccarton Centre. #CitiesSkylines
Adding Scenes both Quick and Comprehensive in #CitiesSkylines
Divided Highways and Toll Plazas - all about adding the scenes From time to time I like to add scenes to my Mixed Reality city creations in Cities Skylines. A scene is a focal point of a City you can go back to when either demonstrating something or just want somewhere to go when not … Continue reading Adding Scenes both Quick and Comprehensive in #CitiesSkylines
Road and Transport Hierarchy: Planning, Building and Optimisation #CitiesSkylines #MixedReality
Getting the transport system right - both vanilla and modded In this longer highlight I go through the basic notions of Road Hierarchy and its planning, building and optimisation. Note: the City is still in very early stages so transit and cycling infrastructure will be in its infancy (localised) until the City further establishes. https://youtu.be/LFp5v_OKktI … Continue reading Road and Transport Hierarchy: Planning, Building and Optimisation #CitiesSkylines #MixedReality









