Stitching The Line to Save YOU Time (Part 2) | Waikato 6.5 | #citiesskylines2

Your Destination; Congestion Free!

After altering the plan to being the opening of the City Centre forward, there is one more thing to do before we let in the first residents and businesses. Joining up the transit system. Unless you want to pay $50/day in park?

Welcome to Waikato 6.5 where I put my Transit Planner hat on as I stitch that line to save you time!

Series

  • Part 1: Introducing the Waikato
  • Part 2.0: Continued Infrastructure Building
    • Part 2.1: Waikato and That Infrastructure
    • Part 2.2: Nearly there: finishing that infrastructure
  • Part 3.0: THE ZONES!
    • Part 3.1: Laying down the foundational transit
  • Part 4: LETTING RIP aka move those cims in
    • Part 4.1: First checks and first expansion
  • Part 5.0: Ports, Bridges, and Railways
    • Part 5.1: Industrial Expansion (Drill that Oil)
    • Part 5.2: Mine that Ore (and Coal) aka Concrete and Steel Built This City
    • Part 5.3: Old McDonald had a Farm
    • Part 5.4: TIMBER!
  • Reviewing Waikato Round 2 – 173,000 Cims
  • Part 6.0: The City Centre (Spatial Planning)
    • Part 6.1: Finishing the Infrastructure (Layering the Cake)
    • Part 6.2: The City Centre Gets a Friend
    • Part 6.3: Going Downtown
    • Part 6.4: Stitch the Line to Save Time
    • Part 6.5: Stitch the Line Part 2
    • Part 6.6: LET IT RIP
    • Part 6.7: City Centre Review
  • Part 7.0: Where next for Waikato?!

NOTE ON SERIES: Part 6.X is changing around with the incoming new content for the game from ‪Cities Skylines‬ . The Downtown, and joining Clevedon to the rest of the urban area will occur once the new Parks DLC and likely Modern Suburban Housing DLC is out. In the meantime I will get the transit system brought online, place down the zones (Part 6.5) and jump to 6.6 in LET IT RIP. Again, Part 6.4 I will return to when the Parks DLC comes out.

Ready to go

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