San Solaria goes green
The latest DLC for Cities Skylines came out earlier this week with the theme about being Green.
From Paradox:
Green Cities 1.9.0 Patch Notes

Good day to you all! Here are the patch notes for the 1.9 patch coming today along with the Green Cities Expansion! Hopefully loaded with a bunch of fixes and tweaks you and your cims will enjoy!
Please remember that a major patch like this will like render some mods incompatible, this is nothing unusual but can of course be annoying, our modders are usually incredibly fast in updating their mods compability however please do practice some patience as the patch launches. For the safest Cities experience we suggest turning off your mods until they have been updated to match the latest version.
Have a great day building Green Cities!
1.9.0-f5
Paid content Green Cities expansion
Green Cities expansion
- New commercial specialization: Organic and local produce
- New residential specialization: Self-sufficient buildings
- New office specialization: IT-cluster
- New Monument
- The Ultimate Recycling Plant
- 6 new Unique Buildings
- Bird & Bee Haven
- Climate Research Station
- Lungs of the City
- Floating Gardens
- Ziggurat Garden
- Central Park
- 14 new city service buildings
- Geothermal Power Plant
- Ocean Thermal Energy Conversion Plant
- Solar Updraft Tower
- Eco Water Outlet
- Eco Water Treatment Plant
- Recycling Center
- Floating Garbage Collector
- Community Pool
- Sports Hall and Gymnasium
- Yoga Garden
- Community School
- Institute of Creative Arts
- Modern Technology Institute
- Biofuel Bus Depot
- 4 new policies
- 3 new scenarios
- 3 new maps
- New Chirps
- 6 new Steam achievements
- New Chirper hats
Additional Concerts mini-expansion content:
Concerts mini-expansion
- 3 new Concerts unique buildings, each of the buildings improve the effectiveness of the Festival Area in their own way
- Media Broadcast Building
- Music Club
- Fan Zone Park
- Concert DLC animations for teenagers, young adults, bluecollars, educated adults and tourists
Paid content Content Creator Pack: European Suburbia
European Suburbia DLC
- Added European Suburbia style with 81 new low-density residential buildings
- 5 new props
Free update for all players and DLCs owners
Cities Skylines base game
- Electric cars for citizens
- Noise Pollution overhaul
- 3 new parks
- Tropical Garden
- Floating Cafe
- Fishing Island
- Info view toggling + info view for district painting
- New trees
- Asset Editor
- Road modding tool
- Floating building creation
- Train track intersection rules
……
Source: Steam
Once the mods I used were updated (Rush Hour and Improved Public Transport 2 are still down) I managed to get my City – San Solaria up and running with the new features going.
So far so good with things like an IT cluster establishing, some areas going totally self-sufficient (residential) or “organic” (commerce). Several districts have an E-car policy where residents must have an e-car while only one District has a combustion engine ban in place.
The new recycling centres have caused a boom in the industrial sectors while the new bio-fuel busses are not that great. That is because they only hold 30 passengers and I have big diesels holding 130 so we have congestion issues on Bus Lines 7, 16 and 21 which are the heaviest used routes. That said with the new 6-lane + Tram road asset out by a good modder I might covert some of those heavy used bus lanes to tram lines.
All in all a good DLC.
Some opening pictures of Green Cities below:
Oh we had a bad forest fire too: