Park Life and the Detailer The one thing about Cities Skylines Park Life is that it even makes the most macro-level urban designer like me come right down to the micro levels - when it comes to designing parks. There is a satirical take on it which I will have at the bottom of the … Continue reading Walking Through the Urban Forest – #CitiesSkylines Goes Back to Nature
Category: Walk throughs
A Bleak Day in San Layton City #CitiesSkylines. Also Checking Out some Urban Design Up-close
Tad wet Just a quick update with San Layton City while I put together the San Layton Reserve post. Today we follow Bus Line 16 from the City Centre to new nature reserve at Garnet Hills. As the title said it was a bleak day (well night) but no matter as busses and monorail … Continue reading A Bleak Day in San Layton City #CitiesSkylines. Also Checking Out some Urban Design Up-close
#CitiesSkylines Park Life is Out and I am Having an Absolute Blast. Also Urban Geography and Green Utility Skills Tested
DLC handles well with a few minor bugs Well one of those bugs is pretty major if I can not place down the International Airport in your map. Anyway yesterday the Cities Skylines Park Life DLC came out so I decided to give it a whirl - once the crucial Mods were updated. I didn't … Continue reading #CitiesSkylines Park Life is Out and I am Having an Absolute Blast. Also Urban Geography and Green Utility Skills Tested
San Solaria Going Green Continues #CitiesSkylines
New Green policy continues I speak Green in Twitter I follow Green on #CitiesSkylines. As shown in San Solaria Leads the Way in Low Carbon Future San Solaria gets 95% of its power from green sources while 1/3 of the Districts are 'Green' Districts and several more following E-cars for residents. The last week I have … Continue reading San Solaria Going Green Continues #CitiesSkylines
Amenities and Residential Development. What Goes Missing When Planning?
A question often asked A question often asked in the real world as well as Cities Skylines: How to upscale your residential area - that is how to trigger intensification or how to get a new residential area started. This is a crossover post with my Talking Southern Auckland blog on amenities and residential … Continue reading Amenities and Residential Development. What Goes Missing When Planning?
All Aboard! Taking Layton City Metro Line 2. #CitiesSkylines
Taking a trip around the flag City Layton City is still my only City that used heavy rail as part of the commuter transit system. All my other cities either use a combination of subway and elevated light rail, trams and/or busses with heavy rail relegated to inter-city movements. Consequently there are four … Continue reading All Aboard! Taking Layton City Metro Line 2. #CitiesSkylines
Guess Who Is Back? #CitiesSkylines
Flagship returns After some teeth gnashing and a reset my flagship City has returned. Find out tomorrow in Ben's Cities!
Another Day on Bus Line 17 #CitiesSkylines
Commentary from a driver on Bus Line 17 and how the City evolves We get back in touch with the driver of the Bus Line 17 to see his photo essay of one of busiest lines in San Solaria. Since our last meeting there has been quite a bit of development in San Solaria … Continue reading Another Day on Bus Line 17 #CitiesSkylines
FIRE! Also Power Stations
This is why you don't smoke in a forest Someone careless buffoon caused a fire at the San Solarian Forest last night triggering a response from nine fire trucks and a fleet of 10 fire helicopters to put the blaze out. Damage was contained to the trees and some minor damage to production buildings. … Continue reading FIRE! Also Power Stations
A Day on Bus Route 17 in #CitiesSkylines
Word from a bus driver in San Solarian City Transit and active cycling play a big role in my Cities Skyline cities whether it be Layton City or San Solarian City. We often see the exploits of the transportation system as it moves people and goods around. But what is it like on the … Continue reading A Day on Bus Route 17 in #CitiesSkylines









