Cities Skylines 2 + Urban Geography = Neo South Auckland

How Urban Geography impacts my Cities Skylines 2 play style What does Urban Geography + Cities Skylines 2 equal? In this video we find out. https://www.youtube.com/watch?v=qy8M3ejFz8s Urban Geography + Cities Skylines 2 = ? Coming up in Neo South Auckland and Cities Skylines 2 I did some expansion offscreen including forestry industry. Consequently demand for … Continue reading Cities Skylines 2 + Urban Geography = Neo South Auckland

Neo South Auckland, My First Cities Skylines 2 City – Introduction

Settling down into my first CS2 City Jitters aside, and with some tweaks to performance, I have finally settled down to creating my first ever Cities Skylines 2 city - Neo South Auckland. Through this one-hour video I go through what is pretty much an introduction where I cover: Type of play (Left Hand Traffic … Continue reading Neo South Auckland, My First Cities Skylines 2 City – Introduction

Tutorial and AMA’s on Planning with #CitiesSkylines. Part 1 of 6: The Overview

A look at Planning, Cities Skylines and how via Mixed Reality I work with both (in game play) I have started a series via Twitch which will be uploaded to my YouTube channel on Planning with Cities Skylines. It is a six-part series look at the more advanced mechanics of Transport Planning in the game … Continue reading Tutorial and AMA’s on Planning with #CitiesSkylines. Part 1 of 6: The Overview

Riding the Pukekohe Circuit, Using the Prefix System with Transit #CitiesSkylines

Explaining the Transport Lines Manager Prefix system while riding a bus While we go riding the Pukekohe Circuit between Pukekohe and the Airport, I explain in brief how the Transport Lines Manager mod can help make the most of your transit system especially with Rolling Stock allocations for each respective route. Let's ride the bus … Continue reading Riding the Pukekohe Circuit, Using the Prefix System with Transit #CitiesSkylines

First Overview of Palpatine International Airprt (using the Airport DLC) #CitiesSkylines

My first attempt at a small international airport While I saw my counterparts attempt some of the most complex multi runway airports possible I decided to go right down to basics (given this was also an existing mature city meaning I have limited space). Introducing Palpatine International Airport, a single runway small international airport using … Continue reading First Overview of Palpatine International Airprt (using the Airport DLC) #CitiesSkylines

Airport DLC a Go, First Airport built for Neo South Auckland #CitiesSkylines

All mods well all but one work, dabbling in first airport build So the Airport DLC was released earlier in the week and yes I decided to get it. Ironically Neo South Auckland had land set aside for such an airport before the DLC came out. What was not known is the dynamics needed for … Continue reading Airport DLC a Go, First Airport built for Neo South Auckland #CitiesSkylines

Bus Gates and Bus Malls. Why I might do them in Cities Skylines (and how to do so)

Simple techniques without destroying an entire City for transit measures! Bus Gates in the UK? What were they as I found them on Twitter? Well I went to find out then though rather than do an "upgrade" of a road to a full blown bus mall in my current Cities Skylines' city I would try … Continue reading Bus Gates and Bus Malls. Why I might do them in Cities Skylines (and how to do so)

To the Aviation Club – well nearly #CitiesSkylines

One of the more unusual ways to go, or I need to update an expressway? I decided to follow a random car from the airport to where their destination inside Neo South Auckland. Where did they end up? The other side of the City, well nearly as they headed to the Aviation Club. https://www.youtube.com/watch?v=79WJ5KsKbF8 To … Continue reading To the Aviation Club – well nearly #CitiesSkylines