It is known that I like spending a lot of my Cities Skylines time in First Person Mode. Why? I like to see from Helicopter or ground level how my cities look and feel, as well as finding any problems like jammed buses or intersections (derp).
Thus, we have another video of this time Postman Pat from the Port at one side of the map, to their homebase in Papakura on the other side of the map.
Here we are with Postman Pat:
One of the benefits of watching a cross-city trip is it shows where the hotspots are in the transport network most effectively (as does the traffic flow metre). Although the scenery is another reason as well.
But in the meantime, Postman Pat, Postman Pat, Postman Pat and his black and white cat…..
Why sit in a car when I can take transit to go places
Why should I sit in traffic being the traffic when I can take reliable transit from A to B to C and back again quick and cheaply? The answer is I would not. This is why in my Mixed Reality cities built in Cities Skylines there are extensive transit systems following a strict hierarchy. A strict hierarchy as each mode has its optimal efficiency point before diseconomies of scale kick on from inefficiencies.
In Part Two of Touring Neo South Auckland we jump on some more transit to tour the City
Yes the City Centre is mainly car free apart from the main arterial roads taking people and goods in and out of the City Centre area.
Dropping down to First Person Mode to ride the transit system
One thing I think I like to pride myself on in my 6 years building Mixed Reality cities in Cities Skylines is the diverse and comprehensive transit systems that support the spatial form of any given city.
From first house going in to fully mature large cities the transit system is always there for residents and businesses bot new and established alike. Even with the Rush Hour mod that simulates the 24 hour day including weekends, events, rush hours, and even shift working congestion is more localised than say wide spread as would be seen in the IRL Auckland.
But enough from me. Let’s take our first tour of the city using just the transit system.
Part Two we continue with Neo South Auckland having various transit modes from Bus Rapid Transit, metro rail, trams and even helicopters.
One thing not often done, or at least recorded in Screenshots and video is what the City is like from Cim or ground level perspective in the game. For me I love dropping down to First Person Mode to see what is going on a Cim level and see all the interactions in place – or rather traffic fouling up as I forgot to do something in that area.
Speaking of which First Person mode whether it be the free camera or riding transit, it is great for investigating where problems in the City might show up and getting it fixed as it wont always show up in birds-eye or God view. First person mode also makes for great pictures or video of your City so here is one of Antarctica City after I recently expanded the Heavy Rail.
For those wondering why all the mid-rise? It is because I use the Euro Theme by default meaning I get the Euro based buildings that cap out at eight storeys where as the International theme has unlimited height. Ironically though (or not) the Euro theme buildings and designs allow for higher density (in terms of population per set area) compared to all but the largest of super-talls in the International theme.
I have also done an Industry 101-301 series on Twitch. I will place these into YouTube at the conclusion of the series.