Wheels on the Bus Go Round and Round in Neo South Auckland – Cities Skylines 2

Bus Trips, Million Dollar Views, even some Industry Well, the wheels on the bus go round and round indeed. As does the property money machine, the wheels of industry, even a cargo port. All in this run through of Cities Skylines 2 and Neo South Auckland. https://www.youtube.com/watch?v=WkALMmmlxIU Wheels on the bus go round and round … Continue reading Wheels on the Bus Go Round and Round in Neo South Auckland – Cities Skylines 2

TRANSIT CRISIS. Time to Redo those, Buses. Neo South Auckland & Cities Skylines 2.

What happens when your city outgrows its transit system? So, what happens when your city rapidly expands outgrowing its transit system set up in the founding stages? Well, them time to get the hardhat on and solve these problems so cims can move about again. https://www.youtube.com/watch?v=Syh0M6cuPwQ Crisis? What Crisis Also in this video we look … Continue reading TRANSIT CRISIS. Time to Redo those, Buses. Neo South Auckland & Cities Skylines 2.

Cities Skylines 2 + Urban Geography = Neo South Auckland

How Urban Geography impacts my Cities Skylines 2 play style What does Urban Geography + Cities Skylines 2 equal? In this video we find out. https://www.youtube.com/watch?v=qy8M3ejFz8s Urban Geography + Cities Skylines 2 = ? Coming up in Neo South Auckland and Cities Skylines 2 I did some expansion offscreen including forestry industry. Consequently demand for … Continue reading Cities Skylines 2 + Urban Geography = Neo South Auckland

Neo South Auckland, My First Cities Skylines 2 City – Introduction

Settling down into my first CS2 City Jitters aside, and with some tweaks to performance, I have finally settled down to creating my first ever Cities Skylines 2 city - Neo South Auckland. Through this one-hour video I go through what is pretty much an introduction where I cover: Type of play (Left Hand Traffic … Continue reading Neo South Auckland, My First Cities Skylines 2 City – Introduction

Tutorial and AMA’s on Planning with #CitiesSkylines. Part 1 of 6: The Overview

A look at Planning, Cities Skylines and how via Mixed Reality I work with both (in game play) I have started a series via Twitch which will be uploaded to my YouTube channel on Planning with Cities Skylines. It is a six-part series look at the more advanced mechanics of Transport Planning in the game … Continue reading Tutorial and AMA’s on Planning with #CitiesSkylines. Part 1 of 6: The Overview

Airport DLC a Go, First Airport built for Neo South Auckland #CitiesSkylines

All mods well all but one work, dabbling in first airport build So the Airport DLC was released earlier in the week and yes I decided to get it. Ironically Neo South Auckland had land set aside for such an airport before the DLC came out. What was not known is the dynamics needed for … Continue reading Airport DLC a Go, First Airport built for Neo South Auckland #CitiesSkylines

Touring Neo South Auckland Part 1 of 3 #citiesskylines

Dropping down to First Person Mode to ride the transit system One thing I think I like to pride myself on in my 6 years building Mixed Reality cities in Cities Skylines is the diverse and comprehensive transit systems that support the spatial form of any given city. From first house going in to fully … Continue reading Touring Neo South Auckland Part 1 of 3 #citiesskylines

Long (Raw) Playthrough of Neo South Auckland, Establish Bus Rapid Transit Infrastructure to Support Riccarton Centre. #CitiesSkylines

Going to try BRT's again After a break I am slowing getting back into streaming and creating Cities Skylines content using Neo South Auckland as my current example. I usually upload both the RAW version for those wanting the entire run through of a city building session, as well as snippets highlighting specific elements like … Continue reading Long (Raw) Playthrough of Neo South Auckland, Establish Bus Rapid Transit Infrastructure to Support Riccarton Centre. #CitiesSkylines

Adding Scenes both Quick and Comprehensive in #CitiesSkylines

Divided Highways and Toll Plazas - all about adding the scenes From time to time I like to add scenes to my Mixed Reality city creations in Cities Skylines. A scene is a focal point of a City you can go back to when either demonstrating something or just want somewhere to go when not … Continue reading Adding Scenes both Quick and Comprehensive in #CitiesSkylines

Day 2 Recreating South Auckland (Mixed Reality) in #CitiesSkylines​ (all about the Infrastructure)

Settling the infrastructure down, going through what Road Hierarchies mean (full play through) In Day 2 of recreating South Auckland as part of a Mixed Reality build in Cities skylines I go through the motions of laying down the core transport infrastructure. This is a full run through, I will have separate posts covering the … Continue reading Day 2 Recreating South Auckland (Mixed Reality) in #CitiesSkylines​ (all about the Infrastructure)