Social Planning Explained (Or Rather BEHAVIOURAL SCIENCE): How #CitiesSkylines Can Give a Basic Breakdown of Social Planning

Social Planning has become a main stay in Cities Skylines since the Real Time Mod went live and has been constantly updated. You are no longer just focusing on the physical Geography but now the Human Geography as well.

Biffa has started a series with the Mod so I will link that up very soon if you want to see how the mod works.

Layton City Map Renderings Ctd

How does Layton City look in Maps mode

 

Seeing your Cities Skyline cities as “photographs” is one thing, seeing your city in Google Maps mode is something else.

Periodically I will run the Cimotographier mod that generates the maps for Layton City – both as an overview and close-up renders.

 

The overview render is the “low resolution” shot that you can load on a phone (1200 x 900) while the close up is 12,000 x 9,000 and would recommend for desktops only.

 

The Maps of Layton City:

layton-city-mk2-render-2-0

 

layton-city-mk2-render-2-1
Close up render. Warning: large size

 

One thing missing from the maps is the cycle boulevards that run extensively in the City. The mod for the maps needs to be updated to reflect the boulevards and where they are placed. Otherwise you would be able to see the extensive cycle network system in Layton City.

 

Photos of Layton City

 

More drive through photos later.

 

Downtown and the City Centre #CitiesSkylines

Double tunnel subway system finally works

 

With the weather being absolutely foul yesterday I manage to tuck in some Cities Skylines to continue work on the City Centre and Downtown area (that contains the cruise ship terminal).

From yesterday:

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As for the subway system I managed to get the 4 and 6 platform stations working meaning I can triple the capacity of the core subway network.