Introducing Marsden Point with new DLC | Manukau Ranges Part 7.0 | #citiesskylines2

Bridges and Ports DLC gets a work out with functional port! I also prattle Urban Geography concepts The Bridges and Ports DLC (along with the patch) is out from ‪Colossal Order and it time to get port building in Manukau Ranges! However, I engage in a quick urban geography review as the new game simulation … Continue reading Introducing Marsden Point with new DLC | Manukau Ranges Part 7.0 | #citiesskylines2

CHANGE OF PLANS! | Manukau Ranges | #citiesskylines2

Bridges and Ports DLC = PUBLIC WORKS TIME! To be honest since when am I NOT doing public works and Manukau Ranges continues to grow, while urban renewal is equally needing to be done? BUT! With the Bridges and Ports DLC from Colossal Order out this week allowing for fully modular ports and inland ports, … Continue reading CHANGE OF PLANS! | Manukau Ranges | #citiesskylines2

Cycling Update for  #citiesskylines2 | Also Multi-Modal Transit in Action

Key Transport Asset finally coming to "liberate" cities in Cities Skylines 2! Those familar with Cities Skylines 1 will know the power of the bike and bike lane when the After Dark DLC was released. Designed and built properly, bike infrastructure was a major asset in busting congestion whether the cim used the bike for … Continue reading Cycling Update for  #citiesskylines2 | Also Multi-Modal Transit in Action

GO FISH: (for) 200,000 Cims in Manukau Ranges! #CitiesSkylines2

Celebrating 200,000 cims. Also Go Fish? This city is built using the Volchoria Map from ‪@paradoxinteractive‬ Mods: Volchoria Map This is a special post celebrating Manukau Ranges's milestone at 200,000 cims (aka a very large city). 200,000 Cims 200,000 is not easy as game wise it begins to define a very large city. A very large city like … Continue reading GO FISH: (for) 200,000 Cims in Manukau Ranges! #CitiesSkylines2

Old McDonald Had a Farm; to solve the city, Beverage Crisis. Manukau Ranges. A #CitiesSkylines2 Story. Part 5.x

Establishing Manukau Highlands in Cities Skylines 2

We have the raw resources, we have the factories, we have the people, but the city is THIRSTY! This city is built using the Volchoria Map from ‪@paradoxinteractive‬ Mods: Volchoria Map Each blog post will contain either: The standard X.X series where I undertake City Building along with talking Planning Methodology. The Manukau Rides X.X series where I … Continue reading Old McDonald Had a Farm; to solve the city, Beverage Crisis. Manukau Ranges. A #CitiesSkylines2 Story. Part 5.x

Manukau Rides 1.0: Joining the Masses to our new homes #CitiesSkylines2

Masses of pedestrians in Cities Skylines 2

Our first ride in our new city as part of the Manukau Rides Series This city is built using the Volchoria Map from ‪@paradoxinteractive‬ Mods: Volchoria Map Each blog post will contain either: The standard X.X series where I undertake City Building along with talking Planning Methodology. The Manukau Rides X.X series where I jump on the transit … Continue reading Manukau Rides 1.0: Joining the Masses to our new homes #CitiesSkylines2

Traffic and Transit Optimisation Part 2 #citiesskylines2 – Neo South Auckland

The Neo South Auckland gaming series demonstrates the rapid city growth and hurdles of urban intensification. Infrastructure, especially in transport, quickly transforms from surplus to deficit. To manage this, quick optimization of transport systems can ensure fiscal prudence. This includes altering bus lane placements for efficient traffic flow before resorting to bigger infrastructural changes like tram introduction. Optimization also reflects on real-life benefits of multi-modal systems, highlighting the potential of gaming in urban planning.

Traffic and Transit Optimisation Part 1 #citiesskylines2 – Neo South Auckland

The series of videos highlights the growth and intensification of a fictitious city, Neo South Auckland, in a game similar to Cities Skylines. The content centers on optimizing the city's traffic and transit systems, starting with bus lines and intersections, before upgrading to more significant and costly improvements like trams. It emphasizes that smaller, inexpensive adjustments can be considerably effective in managing cities' infrastructure demands during rapid urbanization.

Fixing a Problematic Interchange in Neo South Auckland  #citiesskylines2

The video extract addresses the issue of a city outgrowing its infrastructure, particularly focusing on the traffic problems in Neo South Auckland, originating from an outdated motorway interchange. Possible solutions are discussed, including replacing the interchange and compensatory housing development. However, the resulting traffic issue shift indicates further infrastructural upgrades are needed.