Layton City is Back #CitiesSkylines

Flagship City has returned   The release of the Mass Transit DLC caused a few hiccups for my establish Cities in Cities Skylines. While I got San Solarian City fixed up quickly my flagship Layton City was more troublesome.   The problem was two-fold: Old subway stations needed replacing An array issue meant the game … Continue reading Layton City is Back #CitiesSkylines →

#CitiesSkylines Traffic Routes Map Management. Help?

Managing that flow   So you have built this wonderful large city but you wonder why your traffic is a bit shit in places. 72% traffic flow is not bad but not flash either given it sits in the 'condition yellow' segment. This means rather than a City-wide failure in your traffic (Auckland) there are … Continue reading #CitiesSkylines Traffic Routes Map Management. Help? →

Cities Skylines to Officially Introduce Mass Transit

Oh for the chaos ahead   While Cities Skylines has a basic transit system currently to get maximum use from it you need quite a few mods like Network Extensions, Rush Hour and Transport Manager added alongside the base game. However, never fear (err or might) Paradox are to release a new DLC called Mass … Continue reading Cities Skylines to Officially Introduce Mass Transit →

DISASTER! Layton City Surfs Two Tsunamis #CitiesSkylines

Disaster response management worked Citizens are slow   Okay first lesson with the Tsunami, ONLY HIT THE BUTTON ONCE! The cool down timer and the arrival of the wave does take a long time as in towards six hours of game time being simulated. I accidentally hit the button twice and got a double tsunami … Continue reading DISASTER! Layton City Surfs Two Tsunamis #CitiesSkylines →

Preparing for a #CitiesSkylines Disaster

Fire and water tests Layton City's resolve   So I got the Natural Disasters DLC for Cities Skylines. Once the mods were updated by their developers (to my massive thanks) I was able to load up Layton City (my grand city of 243,000 which is HUGE for Cities Skylines) and give the new DLC a … Continue reading Preparing for a #CitiesSkylines Disaster →

#CitiesSkylines Natural Disasters Disaster

New tier of management and Planning   After spending a few days tracking down the mod causing the game to crash (was the Rush Hour mod which is being updated) I loaded both Neo Layton City (as a test) and Layton City (current city) to give Cities Skylines Natural Disasters a whirl.   Conclusion? Takes … Continue reading #CitiesSkylines Natural Disasters Disaster →