Long (Raw) Playthrough of Neo South Auckland, Establish Bus Rapid Transit Infrastructure to Support Riccarton Centre. #CitiesSkylines

Going to try BRT's again After a break I am slowing getting back into streaming and creating Cities Skylines content using Neo South Auckland as my current example. I usually upload both the RAW version for those wanting the entire run through of a city building session, as well as snippets highlighting specific elements like … Continue reading Long (Raw) Playthrough of Neo South Auckland, Establish Bus Rapid Transit Infrastructure to Support Riccarton Centre. #CitiesSkylines

Adding Scenes both Quick and Comprehensive in #CitiesSkylines

Divided Highways and Toll Plazas - all about adding the scenes From time to time I like to add scenes to my Mixed Reality city creations in Cities Skylines. A scene is a focal point of a City you can go back to when either demonstrating something or just want somewhere to go when not … Continue reading Adding Scenes both Quick and Comprehensive in #CitiesSkylines

Day 2 Recreating South Auckland (Mixed Reality) in #CitiesSkylines​ (all about the Infrastructure)

Settling the infrastructure down, going through what Road Hierarchies mean (full play through) In Day 2 of recreating South Auckland as part of a Mixed Reality build in Cities skylines I go through the motions of laying down the core transport infrastructure. This is a full run through, I will have separate posts covering the … Continue reading Day 2 Recreating South Auckland (Mixed Reality) in #CitiesSkylines​ (all about the Infrastructure)

New Map, New City, Day 1: Building South Auckland in #CitiesSkylines #MixedReality

Using Mixed Reality to build South Auckland as it might have been After giving my second ever only Winter map a go (Antarctica City) I went back over to my stock standard Temperate Maps reopening Vanilla Coast to have another crack it (the first had to stop as the Industries DLC had come out when … Continue reading New Map, New City, Day 1: Building South Auckland in #CitiesSkylines #MixedReality

Tactical Urbanism, Traffic/Transit Checks/Fixes in #CitiesSkylines (Moderate-Advanced Modded Playthrough)

Fine tuning the city to avoid massive rebuilds and expensive motorways Once you have settled into the basic mechanics of Cities Skylines with a functioning transport system, the zones nicely laid out and the civic infrastructure all working does the fun really begin. Fun what fun? As the city gets larger it gets more complex … Continue reading Tactical Urbanism, Traffic/Transit Checks/Fixes in #CitiesSkylines (Moderate-Advanced Modded Playthrough)

One Metro + One Micro District = Another Day in #CitiesSkylines (Grand City of Solaria)

Got to move and house those Cims Another day and more work to do in the Grand City of Solaria. Recently I did a podcast on Micro Districts and the Soviet Union (see: Micro Districts, the Soviet Union and Modern City Planning). In the most recent streams of Cities Skylines I put the Micro District theory … Continue reading One Metro + One Micro District = Another Day in #CitiesSkylines (Grand City of Solaria)

Putting Urban Geography to the test in: Building a City Centre TAKES TIME – LOTS OF TIME. #CitiesSkylines

Putting Urban Geography to the test I have finally started building the Manukau City Centre which will become the main of the two City Centres in Grand Manukau/Layton Cities. For more we delve into this week's video: https://youtu.be/HhItaLgWTgs We a start building a City Centre Next week we will look at the first of the … Continue reading Putting Urban Geography to the test in: Building a City Centre TAKES TIME – LOTS OF TIME. #CitiesSkylines

#CitiesSkylines , Urban Islands and Urban Geographies. Stitching it all together!

Using Urban Islands to balance a City Last week I talked about the three Urban Geographic concepts I use in City building that can be translated out into real life Cities. They were: Planning and City BuildingExpansionConsolidation You can read up more on that here: Expanding the City while Riding the Metro. #CitiesSkylines Urban Islands … Continue reading #CitiesSkylines , Urban Islands and Urban Geographies. Stitching it all together!

Introducing the Ben’s #CitiesSkylines Stream. Follow Me as I use the Urban Simulator as a Communication Tool

Weekly Streams The initial tests have been done and the scripts are being written to keep the streams into 10 minute portions (for now). It is time to get the weekly Ben's Cities(Skylines) Stream on the road (so to say) and out the door ready to be served every Monday. The Ben's Cities(Skylines) Stream These … Continue reading Introducing the Ben’s #CitiesSkylines Stream. Follow Me as I use the Urban Simulator as a Communication Tool

Streaming Experiments Continue. New Urban Expansion #CitiesSkylines

More sprawl and more streams Just as Manukau was used as my experiment City for Campus and Industries DLC's I am using Grand Layton/Manukau Cities as an experiment for my recordings that go onto Youtube. Today I have three recordings all from First Person view. They are: The 322 bus in Brown-ville New resident commuting … Continue reading Streaming Experiments Continue. New Urban Expansion #CitiesSkylines