#CitiesSkylines , Urban Islands and Urban Geographies. Stitching it all together!

Using Urban Islands to balance a City Last week I talked about the three Urban Geographic concepts I use in City building that can be translated out into real life Cities. They were: Planning and City BuildingExpansionConsolidation You can read up more on that here: Expanding the City while Riding the Metro. #CitiesSkylines Urban Islands … Continue reading #CitiesSkylines , Urban Islands and Urban Geographies. Stitching it all together!

Introducing the Ben’s #CitiesSkylines Stream. Follow Me as I use the Urban Simulator as a Communication Tool

Weekly Streams The initial tests have been done and the scripts are being written to keep the streams into 10 minute portions (for now). It is time to get the weekly Ben's Cities(Skylines) Stream on the road (so to say) and out the door ready to be served every Monday. The Ben's Cities(Skylines) Stream These … Continue reading Introducing the Ben’s #CitiesSkylines Stream. Follow Me as I use the Urban Simulator as a Communication Tool

Streaming Experiments Continue. New Urban Expansion #CitiesSkylines

More sprawl and more streams Just as Manukau was used as my experiment City for Campus and Industries DLC's I am using Grand Layton/Manukau Cities as an experiment for my recordings that go onto Youtube. Today I have three recordings all from First Person view. They are: The 322 bus in Brown-ville New resident commuting … Continue reading Streaming Experiments Continue. New Urban Expansion #CitiesSkylines

Catching up with Manukau #CitiesSkylines #UrbanGeography

Some 700 photos - and been slacking off a bit Some 700 photos between March and now means I have been slacking off a bit with updates to my cities here. I won't share all 700 in this post as that is picture OVERLOAD for anyone. So over the next few posts I will be … Continue reading Catching up with Manukau #CitiesSkylines #UrbanGeography

Manukau Continues to Grow, Using the Toolkit to Make the City Function #CitiesSkylines

Maps, Big Data and pictures - how to make the City flow When your City surges from 109,000 to 133,000 in two days of game play (basically the equivalent of Auckland's growth from 2010 until 2019 (today)) you need to have your wits about you to keep the City functioning and flowing. How do you … Continue reading Manukau Continues to Grow, Using the Toolkit to Make the City Function #CitiesSkylines

The Wayless Travel – the Trans-Manukau Link Road. Part Two with City Geometries #CitiesSkylines

NOTE: DO NOT OPEN WITH MOBILE DEVICE OR ON MOBILE DATA. DESKTOP RECOMMENDED Part Two covers the Trans-Manukau Link in the day time, it also covers some of the urban geometries I am using in Manukau via Cities Skylines The map I am playing to build Manukau on (this my first city with the Industries … Continue reading The Wayless Travel – the Trans-Manukau Link Road. Part Two with City Geometries #CitiesSkylines

The Wayless Travel – the Trans-Manukau Link Road. Part One #CitiesSkylines

NOTE: DO NOT OPEN WITH MOBILE DEVICE OR ON MOBILE DATA. DESKTOP RECOMMENDED The map I am playing to build Manukau on (this my first city with the Industries DLC) has a major transport weakness where there is no east-west connection between two sets of inter-city motorways along the coastal area. As a result and … Continue reading The Wayless Travel – the Trans-Manukau Link Road. Part One #CitiesSkylines

#CitiesSkylines Industries DLC: My Thoughts and First Try Out

Recommended I got the new Industries DLC for Cities Skylines as soon as it came out earlier this week. For a teaser on what this new DLC you can see the trailer below:   As with any new DLC the mods that I use always break and we have to wait for updates. Rather surprisingly … Continue reading #CitiesSkylines Industries DLC: My Thoughts and First Try Out

Impending Auckland Transport Mess Up With City Centre Street – This is How You Design City Centre Streets #CitiesSkylines

Match the mode for the space Auckland Transport Executives and the Chair again prove that they are talk and no action when it comes to the livability of a City especially its City Centre. The latest from AT in regards to Customs Street having busses removed to improve the flow of cars through a core … Continue reading Impending Auckland Transport Mess Up With City Centre Street – This is How You Design City Centre Streets #CitiesSkylines

Who Say’s I Don’t Do Green #CitiesSkylines

100% clean green power   There are several ways I like to keep my cities green in Cities Skylines: Power production will often come from low-carbon emitting sources including hydro or nuclear. I do use the Waste to Energy Incinerators that produce small amounts of air and ground pollution but they make up no more … Continue reading Who Say’s I Don’t Do Green #CitiesSkylines