Impending Auckland Transport Mess Up With City Centre Street – This is How You Design City Centre Streets #CitiesSkylines

Match the mode for the space Auckland Transport Executives and the Chair again prove that they are talk and no action when it comes to the livability of a City especially its City Centre. The latest from AT in regards to Customs Street having busses removed to improve the flow of cars through a core … Continue reading Impending Auckland Transport Mess Up With City Centre Street – This is How You Design City Centre Streets #CitiesSkylines

Who Say’s I Don’t Do Green #CitiesSkylines

100% clean green power   There are several ways I like to keep my cities green in Cities Skylines: Power production will often come from low-carbon emitting sources including hydro or nuclear. I do use the Waste to Energy Incinerators that produce small amounts of air and ground pollution but they make up no more … Continue reading Who Say’s I Don’t Do Green #CitiesSkylines

Walking Through the Urban Forest – #CitiesSkylines Goes Back to Nature

Park Life and the Detailer The one thing about Cities Skylines Park Life is that it even makes the most macro-level urban designer like me come right down to the micro levels - when it comes to designing parks. There is a satirical take on it which I will have at the bottom of the … Continue reading Walking Through the Urban Forest – #CitiesSkylines Goes Back to Nature

Urban Design in #CitiesSkylines? Always! Urban Design and Transport (Integrated Planning) Evolving? I Hope So

Let's see what I have been designing for San Layton City   Since Cities Skylines came out in 2015 I have been honing in my Urban Geography and Urban Design skills. That is trying out different spatial developments, different urban design techniques and most of all working the transport system in so your City does … Continue reading Urban Design in #CitiesSkylines? Always! Urban Design and Transport (Integrated Planning) Evolving? I Hope So

A Bleak Day in San Layton City #CitiesSkylines. Also Checking Out some Urban Design Up-close

Tad wet   Just a quick update with San Layton City while I put together the San Layton Reserve post. Today we follow Bus Line 16 from the City Centre to new nature reserve at Garnet Hills. As the title said it was a bleak day (well night) but no matter as busses and monorail … Continue reading A Bleak Day in San Layton City #CitiesSkylines. Also Checking Out some Urban Design Up-close

#CitiesSkylines Park Life is Out and I am Having an Absolute Blast. Also Urban Geography and Green Utility Skills Tested

DLC handles well with a few minor bugs Well one of those bugs is pretty major if I can not place down the International Airport in your map. Anyway yesterday the Cities Skylines Park Life DLC came out so I decided to give it a whirl - once the crucial Mods were updated. I didn't … Continue reading #CitiesSkylines Park Life is Out and I am Having an Absolute Blast. Also Urban Geography and Green Utility Skills Tested

#CitiesSkylines New Expansion Out Next Month: PARKS – Lots and Lots of PARKS

No not car parks   Paradox and Colossal Order have announced a new DLC coming out for their vaunted hit - Cities Skylines   From Paradox via STEAM: We're thrilled to announce Parklife, our next expansion for Cities: Skylines! 19 APRIL - THELETTERZ We're pleased to announce that Cities: Skylines will be getting a playful new … Continue reading #CitiesSkylines New Expansion Out Next Month: PARKS – Lots and Lots of PARKS