Managing that flow So you have built this wonderful large city but you wonder why your traffic is a bit shit in places. 72% traffic flow is not bad but not flash either given it sits in the 'condition yellow' segment. This means rather than a City-wide failure in your traffic (Auckland) there are … Continue reading #CitiesSkylines Traffic Routes Map Management. Help?
Tag: Infrastructure
Ferries! Finally Got Them Working #CitiesSkylines
Removing mod did the trick I got around to removing an old mod that was causing the City to have major graphical issues every time a ferry system was put down in San Solarian City. Given the City sits on a coast line and has a river running through the middle of it the … Continue reading Ferries! Finally Got Them Working #CitiesSkylines
BLIMPS! And a Bus-way (Finally)
Slowly rolling out new features in Mass Transit DLC Last night I managed to get in a few serious hours of game play on Cities Skylines with the new Mass Transit DLC installed (and core mods updated). My initial reaction is mixed as the ferries do not yet work (game crashes out) and the … Continue reading BLIMPS! And a Bus-way (Finally)
Cities Skylines Mass Transit DLC Out
So far pretty good Yesterday the Mass Transit expansion to Cities Skylines came out to test your skills in all things transit in your City. From the Forums: Mass Transit 1.7.0 Patch Notes Patch notes for Mass Transit expansion 1.7.0-f5 Paid content Mass Transit expansion 4 new mass transit types: Ferries Cable cars … Continue reading Cities Skylines Mass Transit DLC Out
#CitiesSkylines on Hold until May 19
Waiting for Mass Transit DLC With the new Mass Transit expansion coming out next month for Cities Skylines I am going to hold off working on both San Solarian City and Layton City until the new pack is out and the mods I use are updated (or deleted). As the new DLC allows for centralised … Continue reading #CitiesSkylines on Hold until May 19
FIRE! Also Power Stations
This is why you don't smoke in a forest Someone careless buffoon caused a fire at the San Solarian Forest last night triggering a response from nine fire trucks and a fleet of 10 fire helicopters to put the blaze out. Damage was contained to the trees and some minor damage to production buildings. … Continue reading FIRE! Also Power Stations
#CitiesSkylines Mass Transit Out May 18
And oh with the mods Paradox the creators of Cities Skylines have announced that May 18 (May 19 for New Zealand) will be when their next expansion - Mass Transit will be released through Steam. Mass Transit is a return (of sorts) by the developers to their Cities in Motions roots in allowing Cities Skyline … Continue reading #CitiesSkylines Mass Transit Out May 18
Development Continues in San Solaria
Cost of Infrastructure pops up Game time with Cities Skylines is reduced at the moment as I await the Mass Transit DLC to come out later this year. Given the new DLC will have very large changes to the transport system in the game I am holding back large-scale developments in both Layton City … Continue reading Development Continues in San Solaria
Cities Skylines to Officially Introduce Mass Transit
Oh for the chaos ahead While Cities Skylines has a basic transit system currently to get maximum use from it you need quite a few mods like Network Extensions, Rush Hour and Transport Manager added alongside the base game. However, never fear (err or might) Paradox are to release a new DLC called Mass … Continue reading Cities Skylines to Officially Introduce Mass Transit
Travelling Down the Subways #CitiesSkylines
Metro Overhaul Mod overhauls subway systems I will post an introduction to my latest city San Solaria in another post. In this post I will be showcasing what it is like being on a metro/subway train both above and below ground for the first time. This is thanks to the Metro Overhaul Mod for … Continue reading Travelling Down the Subways #CitiesSkylines









