In the final episode of our traffic and transit optimization series, we tackle the well-utilized buses in Neo South Auckland’s bustling Manukau sector. We confront the constant challenge: bus versus tram. We dissect urban geography basics, expose the futility of a one-lane solution to congestion woes, and unravel unexpected tram bugs. Ultimately, we emphasize that cities, like living organisms, demand consistent growth and optimization. Stay tuned as we preview the main City Centre's Greenfield development next. It’s time to hop on for the thrilling ride!
Tag: Urban Design
Spatial Planning 102 in Neo South Auckland with #CitiesSkylines2
After reaching a population of 10,000, urban planning is underway for the next phase of Neo South Auckland's development for 25,000 residents. The process is detailed in a two-hour video featuring spatial planning, testing of new buses, and a review of the Cities Skylines 2. Key points are addressed within video chapters, including an introduction to a new light rail line and a preview of the International Airport. Future development is set to reach a population milestone of 50,000.
Time for Spatial Planning as Neo South Auckland hits Population Milestone #citiesskylines2
Time for a bit of a review before engaging on the next major urban expansion We made it to what is considered the first major population milestone in Cities Skylines; 10,000 residents. I say 10,000 as that is when transit beyond buses becomes viable and the urban area should have enough critical mass to start … Continue reading Time for Spatial Planning as Neo South Auckland hits Population Milestone #citiesskylines2
Pedestrian Overpasses vs Pedestrian Crossings in #CitiesSkylines TAKE 2
Feedback from comments Last week I did a Youtube short on why Planners like myself will prefer the pedestrian crossing over the pedestrian overpass. That seemed to have provoked a response from the Northern Hemisphere particularly especially around road width and allocation. However, it was a comment on population that stood out and in reply … Continue reading Pedestrian Overpasses vs Pedestrian Crossings in #CitiesSkylines TAKE 2
Cities Skylines 2 + Urban Geography = Neo South Auckland
How Urban Geography impacts my Cities Skylines 2 play style What does Urban Geography + Cities Skylines 2 equal? In this video we find out. https://www.youtube.com/watch?v=qy8M3ejFz8s Urban Geography + Cities Skylines 2 = ? Coming up in Neo South Auckland and Cities Skylines 2 I did some expansion offscreen including forestry industry. Consequently demand for … Continue reading Cities Skylines 2 + Urban Geography = Neo South Auckland
Riding the Bus Lines in Papakura, and an old one too. Neo South Auckland #CitiesSkylines
Finally Completed Busway moves buses efficiently Time to go riding the new bus lines in what was at the time the latest suburb to be added to Neo South Auckland, the suburb of Papakura. https://www.youtube.com/watch?v=o6VKmOM06o4 Wheels on the bus go round and round In an upcoming video I we would tour the Papakura-Riccarton Bus Way. … Continue reading Riding the Bus Lines in Papakura, and an old one too. Neo South Auckland #CitiesSkylines
City Centre area is Car Free – A Brief Highlight using #CitiesSkylines
Can City Centres go Car-Free? The TL:DR answer on can City Centres go Car-Free? See the video below https://www.youtube.com/watch?v=z63OtrdeMtE On the Tram to the City Centre because why drive and try and find a car part at $15/hour.
Long (Raw) Playthrough of Neo South Auckland, Establish Bus Rapid Transit Infrastructure to Support Riccarton Centre. #CitiesSkylines
Going to try BRT's again After a break I am slowing getting back into streaming and creating Cities Skylines content using Neo South Auckland as my current example. I usually upload both the RAW version for those wanting the entire run through of a city building session, as well as snippets highlighting specific elements like … Continue reading Long (Raw) Playthrough of Neo South Auckland, Establish Bus Rapid Transit Infrastructure to Support Riccarton Centre. #CitiesSkylines
#citiesskylines Tutorial: Stylised Districts in Your City (Modded)
Using Themes to create stylised Districts An often overlooked feature using Cities Skylines is that you can stylise individual Districts to your tastes or objectives. Most often we will select what is known as a "Theme" and implement it city-wide. For example my go to city-wide Theme is European and European Suburbia as I don't … Continue reading #citiesskylines Tutorial: Stylised Districts in Your City (Modded)
One Metro + One Micro District = Another Day in #CitiesSkylines (Grand City of Solaria)
Got to move and house those Cims Another day and more work to do in the Grand City of Solaria. Recently I did a podcast on Micro Districts and the Soviet Union (see: Micro Districts, the Soviet Union and Modern City Planning). In the most recent streams of Cities Skylines I put the Micro District theory … Continue reading One Metro + One Micro District = Another Day in #CitiesSkylines (Grand City of Solaria)









