San Solaria goes green The latest DLC for Cities Skylines came out earlier this week with the theme about being Green. From Paradox: Green Cities 1.9.0 Patch Notes 20 OCTOBER - THELETTERZ Good day to you all! Here are the patch notes for the 1.9 patch coming today along with the Green Cities Expansion! … Continue reading #CitiesSkylines Greens Cities Out. City Going Green
Category: Transit
Amenities and Residential Development. What Goes Missing When Planning?
A question often asked A question often asked in the real world as well as Cities Skylines: How to upscale your residential area - that is how to trigger intensification or how to get a new residential area started. This is a crossover post with my Talking Southern Auckland blog on amenities and residential … Continue reading Amenities and Residential Development. What Goes Missing When Planning?
All Aboard! Taking Layton City Metro Line 2. #CitiesSkylines
Taking a trip around the flag City Layton City is still my only City that used heavy rail as part of the commuter transit system. All my other cities either use a combination of subway and elevated light rail, trams and/or busses with heavy rail relegated to inter-city movements. Consequently there are four … Continue reading All Aboard! Taking Layton City Metro Line 2. #CitiesSkylines
#CitiesSkylines Transit Maps
San Solaria uncovered If you have the Transport Line Manager Mod you are able to produce Metro-type transit maps of your City. At the moment it only covers Metro, heavy rail, tram and ferries but it looks pretty good for a product only in Alpha-testing. I got a transit map set up for … Continue reading #CitiesSkylines Transit Maps
Another Day on Bus Line 17 #CitiesSkylines
Commentary from a driver on Bus Line 17 and how the City evolves We get back in touch with the driver of the Bus Line 17 to see his photo essay of one of busiest lines in San Solaria. Since our last meeting there has been quite a bit of development in San Solaria … Continue reading Another Day on Bus Line 17 #CitiesSkylines
Ferries! Finally Got Them Working #CitiesSkylines
Removing mod did the trick I got around to removing an old mod that was causing the City to have major graphical issues every time a ferry system was put down in San Solarian City. Given the City sits on a coast line and has a river running through the middle of it the … Continue reading Ferries! Finally Got Them Working #CitiesSkylines
BLIMPS! And a Bus-way (Finally)
Slowly rolling out new features in Mass Transit DLC Last night I managed to get in a few serious hours of game play on Cities Skylines with the new Mass Transit DLC installed (and core mods updated). My initial reaction is mixed as the ferries do not yet work (game crashes out) and the … Continue reading BLIMPS! And a Bus-way (Finally)
Cities Skylines Mass Transit DLC Out
So far pretty good Yesterday the Mass Transit expansion to Cities Skylines came out to test your skills in all things transit in your City. From the Forums: Mass Transit 1.7.0 Patch Notes Patch notes for Mass Transit expansion 1.7.0-f5 Paid content Mass Transit expansion 4 new mass transit types: Ferries Cable cars … Continue reading Cities Skylines Mass Transit DLC Out
#CitiesSkylines on Hold until May 19
Waiting for Mass Transit DLC With the new Mass Transit expansion coming out next month for Cities Skylines I am going to hold off working on both San Solarian City and Layton City until the new pack is out and the mods I use are updated (or deleted). As the new DLC allows for centralised … Continue reading #CitiesSkylines on Hold until May 19
#CitiesSkylines Mass Transit Out May 18
And oh with the mods Paradox the creators of Cities Skylines have announced that May 18 (May 19 for New Zealand) will be when their next expansion - Mass Transit will be released through Steam. Mass Transit is a return (of sorts) by the developers to their Cities in Motions roots in allowing Cities Skyline … Continue reading #CitiesSkylines Mass Transit Out May 18









