All Aboard! Taking Layton City Metro Line 2. #CitiesSkylines

Taking a trip around the flag City   Layton City is still my only City that used heavy rail as part of the commuter transit system. All my other cities either use a combination of subway and elevated light rail, trams and/or busses with heavy rail relegated to inter-city movements.   Consequently there are four … Continue reading All Aboard! Taking Layton City Metro Line 2. #CitiesSkylines

Layton City is Back #CitiesSkylines

Flagship City has returned   The release of the Mass Transit DLC caused a few hiccups for my establish Cities in Cities Skylines. While I got San Solarian City fixed up quickly my flagship Layton City was more troublesome.   The problem was two-fold: Old subway stations needed replacing An array issue meant the game … Continue reading Layton City is Back #CitiesSkylines

Moving to Clean Energy in Layton City #CitiesSkylines

63% comes from clean sources   Power is a serious business for a large city such as Layton City. Placement of power plants also matters too as the tsunami saga showed when the City Centre was "cleaned" but the power plants were missed. In Layton City nearly two-thirds of its power is produced by non-Green … Continue reading Moving to Clean Energy in Layton City #CitiesSkylines

Christmas Sucks Thanks to Tornado #CitiesSkylines

No major damage and minimal lives lost   Well Christmas for Layton City got a tad wet and windy after a freak storm rolled through the City causing mass flooding and even a tornado.   The Imperial Management of Emergencies Agency reported that a EF1 tornado had touched down south of Onehunga and proceeded west through … Continue reading Christmas Sucks Thanks to Tornado #CitiesSkylines

DISASTER! Layton City Surfs Two Tsunamis #CitiesSkylines

Disaster response management worked Citizens are slow   Okay first lesson with the Tsunami, ONLY HIT THE BUTTON ONCE! The cool down timer and the arrival of the wave does take a long time as in towards six hours of game time being simulated. I accidentally hit the button twice and got a double tsunami … Continue reading DISASTER! Layton City Surfs Two Tsunamis #CitiesSkylines

Preparing for a #CitiesSkylines Disaster

Fire and water tests Layton City's resolve   So I got the Natural Disasters DLC for Cities Skylines. Once the mods were updated by their developers (to my massive thanks) I was able to load up Layton City (my grand city of 243,000 which is HUGE for Cities Skylines) and give the new DLC a … Continue reading Preparing for a #CitiesSkylines Disaster

Planning the Downtown and More Err Driving. Oh and FLOODING # CitiesSkylines

Been a busy few weeks   It has busy few weeks in Layton City with a housing shortage (oh where have we heard that before) causing issues as well as the worst case of flooding I have ever seen to the City. Also a new frontier opened up to exploit the mineral ore on the … Continue reading Planning the Downtown and More Err Driving. Oh and FLOODING # CitiesSkylines

Layton City Map Renderings Ctd

How does Layton City look in Maps mode   Seeing your Cities Skyline cities as "photographs" is one thing, seeing your city in Google Maps mode is something else. Periodically I will run the Cimotographier mod that generates the maps for Layton City - both as an overview and close-up renders.   The overview render … Continue reading Layton City Map Renderings Ctd

Licence Please: Driving in #CitiesSkylines

Also FLOODING   In the last post the walk-through photos showed rain had started falling. Well by the time of this post "Flood Warnings" were issued for the first time by Chirper for Layton City. Oddly though while the flood beacons did light up the pumps never activated as the detention basins were able to … Continue reading Licence Please: Driving in #CitiesSkylines