Oh for the chaos ahead While Cities Skylines has a basic transit system currently to get maximum use from it you need quite a few mods like Network Extensions, Rush Hour and Transport Manager added alongside the base game. However, never fear (err or might) Paradox are to release a new DLC called Mass … Continue reading Cities Skylines to Officially Introduce Mass Transit
Tag: transportation
Flying High, A #CitiesSkylines Look
Aircraft offer unique view points One thing I love about Cities Skylines is the drive or walk by's you can do by switching the camera to first person view. While I have shown ground level walk through's I don't believe I have shown one from an aircraft. So here are some pictures of … Continue reading Flying High, A #CitiesSkylines Look
Planning the Downtown and More Err Driving. Oh and FLOODING # CitiesSkylines
Been a busy few weeks It has busy few weeks in Layton City with a housing shortage (oh where have we heard that before) causing issues as well as the worst case of flooding I have ever seen to the City. Also a new frontier opened up to exploit the mineral ore on the … Continue reading Planning the Downtown and More Err Driving. Oh and FLOODING # CitiesSkylines
Layton City Map Renderings Ctd
How does Layton City look in Maps mode Seeing your Cities Skyline cities as "photographs" is one thing, seeing your city in Google Maps mode is something else. Periodically I will run the Cimotographier mod that generates the maps for Layton City - both as an overview and close-up renders. The overview render … Continue reading Layton City Map Renderings Ctd
Licence Please: Driving in #CitiesSkylines
Also FLOODING In the last post the walk-through photos showed rain had started falling. Well by the time of this post "Flood Warnings" were issued for the first time by Chirper for Layton City. Oddly though while the flood beacons did light up the pumps never activated as the detention basins were able to … Continue reading Licence Please: Driving in #CitiesSkylines
The Way-less Travel in #CitiesSkylines
Placing the final road link Wet weather means Cities Skylines time and some serious time at that. Yesterday I worked on two major projects for Layton City as it continues to grow. First was to connect a main intra-Layton City Highways intersection up to the main inter-city highway at the western edge of the … Continue reading The Way-less Travel in #CitiesSkylines
Heavy Rail Moving the Cims #CitiesSkylines
Heavy rail system delivers the goods When Cities Skylines first came out the heavy rail system was more optimised for moving freight or inter-city passengers rather than commuters. Commuters were best to use the busses or subway system if they wished to use transit to get around.. With After Dark and Snowfall DLC's as … Continue reading Heavy Rail Moving the Cims #CitiesSkylines
TRAMS in Layton City #CitiesSkylines
Light rail finally surfaces With the continued expansion of the heavy rail network in Layton City the question was asked would light rail have any place in the City? The answer is yes it does as heavy rail is more for fast regional connections between Centres while light rail tackles more local routes where … Continue reading TRAMS in Layton City #CitiesSkylines
Disasters on the way to #CitiesSkylines
What chaos could I bring to my citizens? If flooding from intense storms and traffic pile ups were not enough to bring misery to a cims life in Layton City it seems I will be able to throw a few more man-made and natural disasters to spice things up This Summer Cities Skylines … Continue reading Disasters on the way to #CitiesSkylines
The Layton City Cycle Super Highway #CitiesSkylines
Biking is king in Layton City One thing I am trying with Layton City is to make the city an 8-80 City. That is a city that is safe to navigate by both eight and eighty year old citizens as well as amenities suited for them. That is if your city is safe and … Continue reading The Layton City Cycle Super Highway #CitiesSkylines









