Disaster response management worked Citizens are slow Okay first lesson with the Tsunami, ONLY HIT THE BUTTON ONCE! The cool down timer and the arrival of the wave does take a long time as in towards six hours of game time being simulated. I accidentally hit the button twice and got a double tsunami … Continue reading DISASTER! Layton City Surfs Two Tsunamis #CitiesSkylines
Tag: Urban Design
Layton City Map Renderings Ctd
How does Layton City look in Maps mode Seeing your Cities Skyline cities as "photographs" is one thing, seeing your city in Google Maps mode is something else. Periodically I will run the Cimotographier mod that generates the maps for Layton City - both as an overview and close-up renders. The overview render … Continue reading Layton City Map Renderings Ctd
Disasters on the way to #CitiesSkylines
What chaos could I bring to my citizens? If flooding from intense storms and traffic pile ups were not enough to bring misery to a cims life in Layton City it seems I will be able to throw a few more man-made and natural disasters to spice things up This Summer Cities Skylines … Continue reading Disasters on the way to #CitiesSkylines
The Layton City Cycle Super Highway #CitiesSkylines
Biking is king in Layton City One thing I am trying with Layton City is to make the city an 8-80 City. That is a city that is safe to navigate by both eight and eighty year old citizens as well as amenities suited for them. That is if your city is safe and … Continue reading The Layton City Cycle Super Highway #CitiesSkylines
Layton City Flooded #CitiesSkylines
City suffers from first major flood If you have the Rainfall Mod for Cities Skylines what was just cosmetic rain for visual effects now gives real consequences depending how much falls into your City. This means you have to build a storm water system so that the rain can drain away from your city … Continue reading Layton City Flooded #CitiesSkylines
Beech District, Opening the Metro Rail System #CitiesSkylines
Beech District introduces heavy rail Beech District while another expansion to the quilt-work that is the Layton City also marks a more historic occasion with the heavy rail metro network now operational. Right now it is only a shuttle between four stations but when completed the heavy rail network would incorporate several metro lines, … Continue reading Beech District, Opening the Metro Rail System #CitiesSkylines
Layton City: A Personalised Walk Through
From the citizens's point of view If you have the Free Camera mods for Cities Skylines you are able to drop down to citizen level and either walk around from the view-point of a person or follow any vehicle whether on land, sea or in the air. The great thing about this is along … Continue reading Layton City: A Personalised Walk Through
Layton City: Rolling out the Mass Transit Network
An 8-80 City needs mass transit With the foundations now laid down for Layton City the expansion begins towards a large-scale city. Yesterday the City went over 10,000 residents which signals time to start investing in the mass transit system. With Cities Skylines you have the mass transit options of: Bus with bus stations … Continue reading Layton City: Rolling out the Mass Transit Network
Layton City – Starting Out #CitiesSkylines
Introducing my current project Layton City is my fifth city in Cities Skylines since I got the game two years ago. Layton City is also unique as it will be only my second city (Solaria was the first) that will run heavy rail for passenger commuting services (the game has limitations with heavy passenger … Continue reading Layton City – Starting Out #CitiesSkylines







