Layton City is Back #CitiesSkylines

Flagship City has returned   The release of the Mass Transit DLC caused a few hiccups for my establish Cities in Cities Skylines. While I got San Solarian City fixed up quickly my flagship Layton City was more troublesome.   The problem was two-fold: Old subway stations needed replacing An array issue meant the game … Continue reading Layton City is Back #CitiesSkylines

#CitiesSkylines Traffic Routes Map Management. Help?

Managing that flow   So you have built this wonderful large city but you wonder why your traffic is a bit shit in places. 72% traffic flow is not bad but not flash either given it sits in the 'condition yellow' segment. This means rather than a City-wide failure in your traffic (Auckland) there are … Continue reading #CitiesSkylines Traffic Routes Map Management. Help?

DISASTER! Layton City Surfs Two Tsunamis #CitiesSkylines

Disaster response management worked Citizens are slow   Okay first lesson with the Tsunami, ONLY HIT THE BUTTON ONCE! The cool down timer and the arrival of the wave does take a long time as in towards six hours of game time being simulated. I accidentally hit the button twice and got a double tsunami … Continue reading DISASTER! Layton City Surfs Two Tsunamis #CitiesSkylines

Layton City Map Renderings Ctd

How does Layton City look in Maps mode   Seeing your Cities Skyline cities as "photographs" is one thing, seeing your city in Google Maps mode is something else. Periodically I will run the Cimotographier mod that generates the maps for Layton City - both as an overview and close-up renders.   The overview render … Continue reading Layton City Map Renderings Ctd